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Why did the metaverse die? Because Silicon Valley doesn’t understand the concept of fun
(www.fastcompany.com)
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Dear tech developers, if you are listening please put VR projects on the back burner. They are an interesting future technology but the currently possible technology that people would adopt if it were economical to do so is AR. A simple heads up display with an integrated personal assistant has enormous potential in both personal and business uses right now if it was reasonably priced and reliable. You could replace cell phones.
VR is just a marketing hype to collect VC money, that's it.
Just like crypto, AI, Cloud, Big Data, share economy, Internet of things, etc. They all get hyped like hell, burn billions of VC money, and after a few years actually useful products might appear, but are several orders of magnitude more mundane.
It's so predictable, that even Gartner found out about it: https://en.m.wikipedia.org/wiki/Gartner_hype_cycle
I'm honestly wondering if the new Apple thing will take off like this. It's overpriced, but this is the company that sells $700 wheels to people successfully, and the concept looks great.
You know all those programmer memes about screen arrangement? You could have them all and more with a single headset.
Try a movie via hmd for a half hour and you'll be looking for a monitor.
Wait, is the battery life public? It's a separate battery pack connected to the set by wire, so it doesn't have to be terrible.
Yikes!
Yeah, it's probably going to be relegated to toy status then. Maybe we'll revisit this in a few years once we figure out how to do it on lower power.