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Sony Confirms PS5 Slim for This Holiday Season
(www.ign.com)
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Just in time for the only game Sony has put out to make owning a PS5 worthwhile! (Fingers crossed Spiderman 2 is as good as its predecessors.)
EDIT - To be clear, spoken as someone who was lucky enough to get a PS5 on day 1 and almost never uses it. I like the Xbox controller and UI much better and... there just aren't many good exclusives. And a lot of the ones that are good end up on other systems anyways.
You're not wrong. In a year where there are entirely too many great releases on all consoles, I've only played two on my PS5 (Street Fighter 6 & Final Fantasy XVI)
To be fair, FF16 is on my list of games to play... but like you said, too many great releases at once. I figure by the time I get around to it, maybe I can get a price break.
As a die-hard, I bought it Day 1 and got my $70 worth. But after I 100%'d it and looked at my recently played, I realized the only other game was Chicory which I played around Christmas time..
Not if you're willing to wait two years for it to come to PC.
Patient gamers gang rejoice!
Demon's Souls is the first souls game that I have ever completed, I think it is an astounding part of the ps5 catalogue. Also, currently going through Ghost of Tsushima PS5 edition and at 4k60 that game is incredible.
Those are 2 experiences that I loved that are only available on PS5.
Literally both games that came out on other consoles that the PS5 so you don't actually need a PS5 to play either of them.
Are you talking about the original Demon's Souls? From what I've heard, there are so many QOL improvements they can't really be treated as the same game.
Also, Ratchet and Clank made me happy to have a PS5 (at that time the PC release hadn't been announced).
there's a few, but it definitely doesn't make it a superior version or anything. Honestly Bluepoint did what Bluepoint does best and fucked with the lightning and color palette too much and the PS5 remake of Demon's Souls loses a lot of what made the original's aesthetic so great.
The PS3 version of DS is better than the PS5 one.
Why does it feel like every remake messes with lighting? As if making things brighter means it looks better. Halo CE is another that gets blasted for ruining the anesthetic of the original.
"Graphics:" are the only thing consoles can actively advertise on since "graphics" are the easiest thing to showcase in a screenshot or video.
It's why so many gamers whine and complain about "graphics" being the most importnat thing that determines whether they buy a game or not, which I find completely asinine.
Notice I put graphics in quotes a lot. That's because I distinctly and separating graphics/fidelity and art direction/aesthetic. I would much rather take a great game with a unique art style and lower fidelity over a game that has good fidelity, but a bog standard boring art direction and a color pallete of mostly browns and grays where 90% of the budget went to visuals and not the gameplay or content.
It's why I pretty much don't play modern AAA games. Year after year it's just the same crap rehashed in a slightly differnet $60 package. Why would I buy Call of Duty 26 or Open World Collectathon But This Time There's a Spider-Man Coat of Paint On It when I can play shit like Signalis or Crow Country or any of the Yakuza games or Nier or Antichamber or Death Stranding or Monster Hunter
I played through Demon's Souls on a ps3 emulator and then the PS5 version. The PS3 version with a 60fps+1440p mod is great but the new version is still worth getting a PS5 for imo