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I've generally been against giving AI works copyright, but this article presented what I felt were compelling arguments for why I might be wrong. What do you think?

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[-] FlowVoid@midwest.social 6 points 1 year ago* (last edited 1 year ago)

But it does matter whether your input is a brush or a prompt.

If you physically paint something with a paintbrush, you have a copyright over your work.

If someone asks you to physically paint something by describing what they want, you still have copyright over the work. No matter how picky they are, no matter how many times they review your progress and tell you to start over. Their prompts do not allow them to claim copyright, because prompts in general are not sufficient to claim copyright.

[-] greenskye@beehaw.org 2 points 1 year ago

You're ascribing full human intelligence and sentience to the AI tool by your example which I think is inaccurate. If I build a robot arm to move the paintbrush for me, I would have copyright. If make a program to move the robot arm based on various inputs I would have copyright. Current (effective) AIs prompts are closer to a rudimentary scripting rather than a casual conversation.

[-] FlowVoid@midwest.social 3 points 1 year ago

It's not a matter of intelligence or sentience. The key question is whether the output of a prompt is fully predictable by the person who gave the prompt.

The behavior of a paintbrush, mouse, camera, or robot arm is predictable. The output of a prompt is not (at least, not predictable by the person who gave the prompt).

[-] FfaerieOxide@kbin.social 2 points 1 year ago

Fuck A.I. art and fuck its copyright, so we're clear where I'm coming down on things, but that argument alone would seem to discount alot of experimental stuff I've done where I won't know how it'll come out when I start but I keep it if it looks/sounds cool.

[-] TwilightVulpine@kbin.social 3 points 1 year ago

Even if you can't fully predict how a work will turn out, you still have control over your artistic processes in a way that the AI user is lacking. Even AI engineers often struggle to figure out what makes their models make the decisions that they do.

But don't forget that this is a question that exists in both philosophical and practical aspects. Philosophically "what is art" is a very nebulous thing to pin down. Practically, if AI users are allowed to copyright their output, they can use it for "plagiarism laundering" so to speak, by ripping off artists' entire collections, training AI on it, and then selling works that are clearly based on those other artists' even if non-identical. This is not something current copyright accounts for, but current copyright was made for a world with printing presses and photocopiers, not one with AI.

[-] FlowVoid@midwest.social 3 points 1 year ago* (last edited 1 year ago)

In most experimental work, the artist does make a direct contribution to some key elements of the work, for example framing or background. Which is all that's necessary, you can still obtain copyright over something that is only partially under your control.

If an artist gives up all direct control over an experimental work - such as the infamous monkey selfie - then I think they should no longer be able to copyright it.

[-] greenskye@beehaw.org 1 points 1 year ago

Predictable? How are people 'predicting' those abstract paintings made by popping balloons or spinning brushes around or randomly flinging paint around. Where does predictable come in? Humans have been incorporating random elements into art for ages.

[-] FlowVoid@midwest.social 2 points 1 year ago

After you've spun enough brushes or popped enough balloons, the results will be fairly predictable. And some elements, for example the color of paint in the brushes/balloons, would be under full control.

Even if the final result is not completely predictable, an artist only needs to establish that a significant part of it is a form of creative expression.

[-] viq@social.hackerspace.pl 1 points 1 year ago

@FlowVoid
So what happens if you use a voice assistant to direct a vacuum cleaner though snow or trace a pattern with paint on a floor?
@lvxferre

[-] FlowVoid@midwest.social 2 points 1 year ago* (last edited 1 year ago)

A prompt is more than a command. It is a command with an immediate output that is not fully predictable by the prompt-giver.

So for example the copyright office might ask, "This image includes a person whose left eye is a circle with radius 2.14 cm. Why is it 2.14 cm?"

Traditional artist: because I chose to move the paintbrush (or mouse) 2.14 cm. The paintbrush (mouse) can only go where I move it.

Photographer: because I chose to stand 3 meters from the subject and use an 85mm lens on my camera. The magnification (size) of the eye depends only on those factors.

AI-assisted artist: because I asked for larger eyes. I did not specify precisely 2.14 cm, but I approved of it.

In your example, if you can fully predict the output of the vacuum by your voice command, then it is no different than using a paintbrush or mouse.

[-] lvxferre@lemmy.ml 1 points 1 year ago

Counterpoint: imagine that I used physical dice to decide the size of the eyes, I just rolled 4d6 and got 21 so the eye is going to be 21mm large. From a legal standpoint, I believe that I'd be still considered a trad artist; however effectively I'm doing a simpler version of what the image generator-assisted artist does.

[-] FlowVoid@midwest.social 2 points 1 year ago

The output is still fully predictable by the artist.

The dice didn't make the eyes, after all. They just showed 21, now it's your job to actually make 21mm eyes. In doing so, you could mess up and/or intentionally make 22mm eyes. If someone asks, "Why are these eyes 21mm?", you can answer "I decided to do what the dice asked".

The dice are more like a client who asks you to draw a portrait with 21mm eyes. In other words, they are giving you a prompt. Nobody but you knows if they will get what they asked for.

[-] lvxferre@lemmy.ml 1 points 1 year ago

The dice didn’t make the eyes, after all.

And arguably, neither the image generator did. Who did were the artists of the works being fed into the model. In this sense, the analogy is like the artist picking an eye from some random picture and, based on the output of the dice, resizing it to 21mm.

you can answer “I decided to do what the dice asked”.

The same reasoning still applies to Stable Diffusion etc., given that you can heavily tweak the output through your prompt. And you can also prompt the program to generate multiple images, and consciously pick one of them.

[-] FlowVoid@midwest.social 3 points 1 year ago* (last edited 1 year ago)

And arguably, neither the image generator did. Who did were the artists

In which case, neither the image generator nor its operator are eligible for copyright.

The same reasoning still applies to Stable Diffusion etc., given that you can heavily tweak the output through your prompt.

The point is that the AI generator (or, if you prefer, its training data) exercised direct control over the image, not you. Providing additional prompts does not change this, just as rerolling the dice wouldn't make the dice the author.

For that matter, gives extensive prompts or other artistic direction to a human artist would not make you eligible for copyright, either. Even if the artist was heavily influenced by your suggestions.

Finally, choosing one among many completed works is not a creative process, even if it requires artistic judgment. Choosing repeatedly does not transform it into a creative process. That's why choosing your favorite song does not mean you are a song creator.

[-] lvxferre@lemmy.ml 1 points 1 year ago

Ultimately the only agent involved is the person commanding the vacuum cleaner through the voice assistant. If someone got copyright, that should be that person; and if we're going to be consistent with the current (and rather shitty) typical copyright laws used by plenty govs, it should.

[-] lvxferre@lemmy.ml 1 points 1 year ago

But it does matter whether your input is a brush or a prompt. // If you physically paint something with a paintbrush, you have a copyright over your work.

By "thus you have copyright over it", I'm saying that it should apply equally to both (paintbrush vs. image generator), not that it currently does.

[-] FlowVoid@midwest.social 3 points 1 year ago

So if someone asks you to paint something and gives you detailed instructions about what they want to see in your painting, do you think they should have copyright over your work?

[-] lvxferre@lemmy.ml 1 points 1 year ago* (last edited 1 year ago)

Under the spirit of copyright law (that, again, I criticise), and depending on how detailed those instructions are, that wouldn't be "my work". It would be "our work", because the person in question is actively creating the work alongside me.

Transposing this reasoning to images generated by Stable Diffusion etc., you'd get co-authorship between the person inputting the prompt and the people who made the works used to feed the model with. You could even theoretically argue a third author - the person/people coding the model. (It's a legal nightmare.)

[-] FlowVoid@midwest.social 5 points 1 year ago* (last edited 1 year ago)

No, under copyright law it would be your work and your work alone.

Someone who is providing suggestions or prompts to you is not eligible to share the copyright, no matter how detailed they are. They must actually create part of the work themselves.

So for instance if you are in a recording studio then you will have the full copyright over music that you record. No matter how much advice or suggestions you get from other people in the studio with you. Your instruments/voice/lyrics, your copyright.

Otherwise copyright law would be a constant legal quagmire with those who gave you suggestions/prompts/feedback! Remember, an idea cannot be copyrighted, and prompts are ideas.

In the case of Stable Diffusion, the copyright would go to Stable Diffusion alone if it were a human. But Stable Diffusion is not a human, so there is no copyright at all.

this post was submitted on 22 Sep 2023
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