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Unity Engine Rule (i.imgur.com)
submitted 1 year ago by germanatlas to c/196
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[-] AdmiralShat@programming.dev 13 points 1 year ago

Just to add, there was a post i saw where someone got Geometry Nodes working in godot through .blends. They're static in Godot, but as soon as you save in Blender, it updates in godot without export

this post was submitted on 13 Sep 2023
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