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submitted 13 hours ago* (last edited 5 hours ago) by Toasticus@piefed.social to c/asklemmy@lemmy.world

I still can't stop but think how stretched out the Hobbit films were, for an otherwise short book. That's a sin that stains forever with me. The Lord of the Rings films, do have their own flaws, but they're fairly contained and can be debated as to whether they were good or not. I have so much trouble excusing anything with the Hobbit though.

And I hope we never, ever see anyone tackle The Silmarillion. Simply because, there will be so much improvised fluff in that would-be film, that it'd make the Hobbit films blush.

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[-] justdaveisfine@piefed.social 17 points 12 hours ago

The Halo games.

I think Bungie fumbled a bit but overall did a good job telling the story of Master Chief. Halo 3 really felt like it was intended to be his end because MC was right back where he started - A super weapon kept in cryo, only this time drifting indefinitely into space with very little chance of ever being found.

Then Bungie did Halo: Reach as a follow up and showed you could have a good Halo game without MC as the protagonist, telling a new(ish) story with new characters.

Then of course Microsoft ditched Bungie and kept the IP, now looking at now the vast amount of Halo novels and comics and other media, decided to dig up Master Chief again and shoehorn him into a bunch of other game plots.

I won't say Halo 4/5/Infinite are terrible or anything to that level but I don't think 343 nailed it.
Even more frustrating now that Microsoft seems keen to remaster the whole Halo Master Chief story arc (again).

[-] brucethemoose@lemmy.world 1 points 2 hours ago* (last edited 2 hours ago)

Halo 4 was terrible to me.

I marathoned it blind, and I wasnt a Halo lore nut or anything, and I love me some space opera, yet it was just... a soap opera in a bad way? I couldnt believe it was a Halo game.

I heard even worse things about 5. And Infinite was such a waste of potential given the massive budget and the giant open world they barely did anything with.

So I say it was pretty dire.

[-] Toasticus@piefed.social 2 points 5 hours ago

A super weapon kept in cryo, only this time drifting indefinitely into space with very little chance of ever being found.

That really sounds very similar to what the later modern Doom games did to Doomguy. Where he was such a threat to demonkind they just, sealed him away or something and only summoned when in need.

[-] TheUnicornOfPerfidy@feddit.uk 1 points 6 hours ago

Reach was indeed the best Halo game. Bungie's last was thier finest in both tone, story and gameplay.

[-] Rhaedas@fedia.io 2 points 11 hours ago

But the Halo series was the worst. The opening scene had me, I will admit. It was bad ass to see it in real life like that, being part of some humans who had no chance in hell of survival. But the storyline from there... so stupid.

this post was submitted on 24 Aug 2026
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