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Starfield’s 30fps frame rate is “a choice,” God of War dev says
(www.pcgamesn.com)
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I don't understand it. If it's a problem on console, why not have a full-fidelity "quality" mode but also offer a reduced-fidelity "performance" mode? Presumably there could be options like that similar to the PC build.
I just hope it plays 60+ on PC, who knows it could be pretty rough. I haven’t watched the digital foundry video on it yet, I assume it’s just Xbox version.