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[-] SkyezOpen@lemmy.world 3 points 6 days ago

To your second point, meaningful progression is locked behind engineering, and a little behind powerplay. Yeah you can get a ship and A rank every module but it won't hold a candle to a fully engineered build.

But yeah, there are some cool things you can do in the game but the core loop is shallow and grindy as hell. I spent most of my time unlocking engineers, making money, and farming materials to the point where I can get just about anything I want. I feel like cartman in the WoW episode saying "now we can finally play the game" after 1000 hours. Though I did finally join a squadron and that gave me a bunch of stuff to help with. One guy has a carrier and we farmed an assload of minerals and then picked up and turned in a whole bunch of 25m-50m credit mining missions all at once so that was kinda cool.

Oh they also added operations, which are basically multiplayer missions you can join a lobby for, and you don't actually have to physically be anywhere specific. It's a huge quality of life upgrade because previously you'd have to actually be in the same system or use telepresence which doesn't let the telepresence crewmember to use their own ship.

this post was submitted on 18 Aug 2026
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