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Kinda vague title, but I was trying out some of the Atelier games recently and while I do find the crafting interesting, I can't stand the "slice of life"/CGDCT style they have. Yumia seems to be a bit more interesting but the gameplay is too simple and balancing seems to not take into account the crafting system, which makes it really unsatisfying to play.

Are there any alternatives? SMT/Persona too I feel has similar systems with fusions, but I think I've already played enough of the ones I'm interested in. They also lack the crafting of items, which is the main thing I find interesting in the older Atelier.

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[-] LallyLuckFarm@beehaw.org 2 points 1 hour ago

+1 for the monster hunter games, everything is crafted from monsters you hunt and there are tons of ways to customize your gameplay based on your play style and what you craft.

The Etrian Odyssey series also bases what you can craft on what you can find, but crafting is less in-depth than MH. That said, you also make all the maps which is a huge bonus in my book

this post was submitted on 02 Jul 2026
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