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submitted 4 days ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] frongt@lemmy.zip 10 points 4 days ago

What I'd really like to know is whether this is because of AI use, or merely because they disclosed AI use. I'm sure there are a lot of games on Steam with undisclosed AI use. How do those score?

[-] sp3ctr4l@lemmy.dbzer0.com 9 points 4 days ago* (last edited 4 days ago)

They tested where AI use is disclosed.

On Steam, if you use AI, and don't disclose, that's literally a breach of contract with Steam.

But you're basically asking for a study on a likely unstudiable thing, at least not directly. What, are you gonna ... ask every game dev team on Steam if they knowingly lied to both Steam and their players?

Its like the question on your taxes that asks if you are currently a felon with an outstanding arrest warrant.

Yeah, you might catch some absolute total morons, probably not anything close to the entire demo you're ostensibly trying to poll.

[-] terranoid@lemmy.cafe 4 points 3 days ago* (last edited 3 days ago)

I think it's pretty obvious some folks get away with a little bit of AI art if they're able to do most of the art themselves to create a cohesive art direction.

But if you have a cohesive art direction, it's pretty much a guarantee you didn't use AI for the art in general. It just isn't able to perform that well yet, and it's clear the non artists who use AI don't have the eye for what makes it so bad.

Maybe a shortcut for a decorative item here and there, but it's almost pointless if you already have the talent to make original assets.

[-] FishFace@piefed.social 2 points 3 days ago

My experience of AI image generation is that there are a lot of controls on style. I don't really see how art direction is more difficult, in the light of that.

this post was submitted on 21 Jun 2026
348 points (100.0% liked)

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