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The Case Against Gameplay Loops (blog.joeyschutz.com)
submitted 2 days ago by ooli3@sopuli.xyz to c/gaming@beehaw.org
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[-] arcine@jlai.lu 3 points 23 hours ago

I get the feeling, but from a completely different perspective : I want infinite games, at least most of the time.

I'm usually not looking for a good mechanic or two to repeat over and over again. Either a game has to be a focused story that carries me through, or (and that's what I prefer) : a sandbox.

A world I can inhabit, where I can combine mechanics, set my own goals, exist within... The best game for this is of course Minecraft, but others do come close for me :

  • Project Zomboid
  • Zelda BoTW and ToTk
  • No Man's Sky
  • The Sims 3

So when a game focuses on developing one mechanic as far as possible... That's nice, I might play a few hours, but I'm very unlikely to finish the game.

this post was submitted on 14 Apr 2026
24 points (100.0% liked)

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