311
submitted 6 days ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
you are viewing a single comment's thread
view the rest of the comments
[-] OmegaMouse@pawb.social 26 points 5 days ago* (last edited 5 days ago)

Oh neat! I like all the little details in GTA IV like being able to ride the subway - and I imagine a ferry system would have done something similar, but to 'Happiness Island'? Like the subway, I probably would've tried it once but just stolen a boat/helicopter to get there in future.

I remember the game really blowing my mind when I first played it, mostly in the sense of just how alive the world was. The only other games that have done so (blown my mind in the same way) would probably be Skyrim and Baldur's Gate 3, which felt so ahead of their time.

Good memories of just driving around Liberty City, messing with the physics system (usually getting pedestrians arrested by pushing them over and waiting for them to retaliate in front of the cops lol)

[-] Danitos@reddthat.com 14 points 5 days ago

I loved the amazing vehicle deformation physics.

[-] AstralPath@lemmy.ca 4 points 4 days ago

The amazing vehicle everything physics.

The best driving there was in any game outside the simcade titles like Gran Turismo/Forza.

It wasn't crazy realistic but it was realistic enough to be believable and very fun. Poor driving had consequences in that game. Felt legit as hell. I loved the floaty commuter car suspensions haha

[-] HexagonSun@lemmy.zip 2 points 4 days ago

I truly adored the vehicle physics in that game.

Getting into a car in GTA V was probably the most disappointing gaming moment in my life. I never liked GTA V all that much, solely due to that.

[-] OmegaMouse@pawb.social 6 points 5 days ago

Yeah, I loved that aspect! Trying to escape from a chase with the car half caved in, full of bullet holes. The driving was so fun.

[-] Coelacanth@feddit.nu 7 points 5 days ago

Crazy to hear that about BG3, the world is absolutely static there. NPCs are just standing around waiting for the player and there isn't even a day/night cycle! The game has its qualities but a living dynamic world really isn't one of them.

[-] OmegaMouse@pawb.social 8 points 5 days ago

Ah sorry I worded that badly - I meant BG3 was another game that blew my mind, not for the same reasons as GTA IV. BG3 impressed me with how interconnected all the systems were and how well the story comes together no matter which angle you come at it from. But yes like you say, the world in that sense isn't very alive!

[-] Coelacanth@feddit.nu 4 points 5 days ago

Ah, gotcha! Yeah that makes more sense. BG3 is very impressive from a systems perspective and how flexible many of the encounters are for sure.

this post was submitted on 30 Mar 2026
311 points (100.0% liked)

PC Gaming

14392 readers
171 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS