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[-] Deyis@beehaw.org 44 points 1 week ago

. . . it's about to venture into even stranger, darker territory with Horses, an unsettling first-person narrative horror adventure set on a farm whose livestock consists of naked masked humans.

"While we strive to ship most titles submitted to us," Steam's automated response read, "we found that this title features themes, imagery, or descriptions that we won't distribute. Regardless of a developer's intentions with their product, we will not distribute content that appears, in our judgment, to depict sexual conduct involving a minor. While every product submitted is unique, if your product features this representation—even in a subtle way that could be defined as a 'grey area'—it will be rejected by Steam."

. . . the studio now suspects a work-in-progress scene from day six of Horses' narrative (the game follows the player across 14 days as they work as a hired hand on the farm where the "horses" are held) might be the culprit. In the early build reviewed by Valve, day six featured a scene in which a man and his young daughter visit the farm. The daughter wants to ride one of the horses, resulting in an interactive dialogue sequence where the girl rides on the shoulders of a naked "horse" while it's led by the player. "The scene is not sexual in any way," the studio notes in its FAQ, "but it is possible that the juxtaposition is what triggered the flag."

. . . notably, the final version of Horses has been reviewed and approved for distribution across numerous other PC storefronts, including the Epic Games Store, GOG, the Humble Store, and Itch.io. And while Horses won't be launching on consoles due to porting costs, Pietro says the console makers who've seen Horses have said they'd be "happy to have the game on [their] platform".

From the description of the scene which seems to have triggered the refusal to platform the game, the studio probably pushed the envelope too far.

[-] Segab@beehaw.org 27 points 1 week ago

It just sounds like Italian B movie nonsense for the sake of being shocking. Not a hill I'd die on defending.

[-] Godort@lemmy.ca 16 points 1 week ago* (last edited 1 week ago)

This is probably the fault of Collective Shout.

Valve is in a position where it has to weigh if a game will be deemed too unsavory and cause a response from payment processors. If this game becomes the tipping point then steam as a platform can no longer exist.

Getting the word out about games like this is probably the best thing that can happen at this point. It will put it on the radar of the people that are interested and it will let the art exist in a way that isnt totally ephemeral.

[-] Deyis@beehaw.org 24 points 1 week ago

The refusal to sell the game on Steam was apparently before all the champing and gnashing of teeth which lead to a bunch of games being pulled; having a young child ride around on a naked masked person who is forced to comply would be contentious either way.

[-] theangriestbird@beehaw.org 6 points 1 week ago

to me it feels more like the other shoe has dropped on the censorship stuff that was hitting Steam a few months ago. I understand how that scene is controversial, and even in a film context I think that one might be too much for most studios. But if this was November 2024, I think Steam would have greenlit this game without a second thought.

[-] Deyis@beehaw.org 17 points 1 week ago

The article details how the refusal to platform the game was before the calls for games to be pulled by that weirdo conservative Christian group whose name I can't remember.

this post was submitted on 25 Nov 2025
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