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[-] AceFuzzLord@lemmy.zip 25 points 1 month ago* (last edited 1 month ago)

Video game content creators hate reading ( especially controls ).

Edit:

There are plenty of times I'll watch someone play a game and then get confused about how to do something in it because they either don't look at the controls in settings or breeze past it or don't read what a quest entails. They just play on in a braindead like trance and get confused and angry as to why the game that gives you everything you need to know doesn't tell them something vital like a certain control they need.

[-] Witziger_Waschbaer@feddit.org 10 points 1 month ago

I tend to think that's kinda intentional. Drives up engagement by people telling them how to play in the chat. Also makes people think that they can do better and buy the game.

[-] Electricd@lemmybefree.net 4 points 1 month ago

Damn, you created a doubt in me

Would all of this be a giant lie? AM I THE PRODUCT? (always was)

[-] vithigar@lemmy.ca 10 points 1 month ago

This is basically why I can't watch any "variety" streamers. They are, without exception, absolutely awful at learning new games or even just understanding what's happening on screen.

You'd think that would be antithetical to having your livelihood hinge on playing a wide swathe of games, but here we are.

Steamers that focus on a specific game/genre thankfully tend to have some idea what they're doing.

[-] tempest@lemmy.ca 7 points 1 month ago

Their livelihood doesn't hinge on playing the game. That's just incidental. They depend on interaction with the audience and stopping to read and understand something is dead air.

[-] vithigar@lemmy.ca 1 points 1 month ago

That's a fair point. Which I guess changes my reasoning from "I don't watch them because they're bad at games" to "I don't watch them because they are insufferable clowns".

[-] derpgon@programming.dev 1 points 1 month ago

I played games all my life, and it always baffled me how some streamers can master one game over several years and then be completely unusable in another. Like bruh, it is still a game, it is not THAT different. Sure, they might suck because they didn't master the mechanics yet, but struggling with basic controls for an hour? They gotta be playing it...

Throw me into a game, and if the controls make sense it will probably be second nature to me in 15 minutes for me.

[-] AceFuzzLord@lemmy.zip 3 points 1 month ago

Throw me into a game and if the controls make sense it will probably be second nature to me in 15 minutes for me.

That's how I feel with just about any platformer that don't have tank controls. Whether or not I'm good at said game is a whole different story...

[-] Redredme@lemmy.world 2 points 1 month ago

Dude. It's time you start playing flight and/or space sims.

(15 minutes hahahahaha)

[-] derpgon@programming.dev 2 points 1 month ago

Realistic games do not quite count, because the controls are complicated by nature and learning them is the gameplay.

[-] kureta@lemmy.ml 4 points 1 month ago

I look at controls in settings but all this time I assumed that was because I'm dumb. I thought "I was obviously supposed to know how controls work, because I need to go into a menu that is for changing controls, to see what controls are. If developers thought there was something that I couldn't know without looking at the control map, it would have been in a top level menu called control/key map for me to have a quick look".

this post was submitted on 29 Aug 2025
749 points (100.0% liked)

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