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What game mechanics do you love and hate?
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Fishing minigames. I hate them with every single fiber of my body specially when they are mandatory for progress or to get 100% completition
They are not relaxing, they are painfully boring
I love hard games, but only when the challenge is fair, if the game consist solely on trial and error, that's bad
I genuinely enjoy the "git gud" journey, I find it very rewarding
I'm absolutely baffled as to why more than one game I've ever played had fishing in it.
I love the X series (despite the unfortunate name), but the literal real-time days you spend waiting for money to appear in your account are still more engaging than any fishing minigame ever.
I agree with fishing mini games, it's almost never anything like actual fishing, but some sort of weird experience that requires a combination of precise timing, button mashing or both.
That being said I think it's insane to me that Nintendo crammed a fishing mini game in basically every Zelda game except for BotW and TotK, the two games where it would actually make sense. I just wanna chill and throw out a line. It's every other zelda game where I just did the minimum amount required to get a bottle or whatever I needed.
I don't mind the fishing mini game in Breath of Fire 3. You can see all the fish and it's just a matter of skill not patience. That said, it's optional (the only fish you need, I believe you can buy) and trying to 100% it is a chore I'd rather not do again.
Hahaha. If I didn't know better I would think you just got done doing that fishing competition in Trails In The Sky 3rd.