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Death Stranding 2 will let you clear bosses without actually defeating them
(www.eurogamer.net)
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As a diehard(man) Death Stranding fan, I gotta say the boss fights were easily the worst part of the game. I always turn the difficulty up to maximum when I'm doing a new playthrough because the game just feels more impactful and fun when there's an actual sense of danger, but it goes straight down to easy mode whenever a boss comes out cause I am not dealing with that lol
While I'll definitely be doing the bossfights the first time around in DS2 this feature will probably save my future playthroughs. It's just always nice to see more options for letting players engage with the game in the ways they want to.
Didn't play the first one yet, but your insight is very interesting. Honestly, I cannot understand why any game wouldn't offer the "storytelling" mode. It's a solo game, just let people play how they want to. It's like selling a toy car and saying "You can only drive it on a carpet with four wheels touching the ground at any time". Nope, my (hypothetical) toy cars will be goddamn submarines if I want them to.
Death Standing is a single player game, but I'm not sure I would call it a "solo" game.
I don't want to spoil it for you, but the "asynchronous multiplayer" stuff, and how the delivery process evolving over time through cooperation with real people you will never see or meet, parallels the story, was my favorite part of the game. And why I will be 100% playing the sequel.
Oh right! It's not a spoiler, it was one one the announced features, I just misused solo vs single-player.