7
Which dice do you chose?
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That implies that 1, 2, and 3 are all failing (perhaps with different degrees of embarrassment). If all failure is equivalent in practice, you might as well maximize the non-failing outcomes and go with A.
Exactly. Roll a (0) you're paralysed for life, roll a (3) you break an ankle, roll a (6) you perfectly execute the salto on your first try.
That seems pretty arbitrary
0-2 would indicate negative, 0 being extremely bad and life changing and 2 pretty bad (worse than broken bones)
3 which should be neutral is broken bones
4-6 indicates success, but 4 seems to be just barely passing (e.g. landing it but with a fumble and falling) which doesnt seem to balance out a broken bone for 3 or something worse at 2
Would you say it's random?