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GIMP 3.0 Released
(www.gimp.org)
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Man, after decades, why does GIMP still have a marketing problem?
Just visit https://www.gimp.org/ and compare it to https://www.adobe.com/ca/products/photoshop.html
Just assume both did exactly the same thing and cost the exact same amount (free or otherwise). Which would you choose based on their website?
Why does GIMP (and pretty much all FOSS) have to be so secretive about their product? Why no screenshots? Why not showcase the software on their website?
It's so damn frustrating that every FOSS app appears to be command line software, or assumed that the user knows everything about it already.
Devs, you might have a killer piece of software, but screenshots go a long way to help with gaining interest and adoption.
Hey, you look interested in becoming a marketing volunteer for GIMP. While GIMP is not as competitive in marketing as the others, you can help them if you want. 😎
I don't know man, I think the Photoshop homepage reeks of corpo crap, whereas the Gimp homepage does a good job at cleanly presenting the program in a quick way. Maybe I'm just used to FOSS, or already too allergic to corporate software, but going by the homepage design, my preference is obvious, there's not even a contest
I think my point was missed. I wasn't saying that GIMP should copy what Adobe does (I can't stand Adobe and their “business model” spyware bullshit.
My point was more to show that Adobe showcases the features of the software, so a potential user knows what it does without needing to go through the trouble of downloading it. It may not be what the user wants, and that's ok, at least they know!
But GIMP is so vague in their description and offers no insight to what the app does or looks like. There's no need to be mysterious.
I mean, tastes are different, but I really did not like the photshop page design.
Taste aside, you can easily see what features Photoshop has, rather than guessing, right?
I should have used a FOSS example, since Adobe is just bad in general (users saying the page has pop-ups, etc.).
All I see is "Ooooh look, we use AI!" which actually repels me quite a lot. The page leaves the impression that photoshop is a toy, not a tool.
Ok, let's get off Adobe for a second... here's a FOSS example: https://www.rawtherapee.com/
Easy to understand exactly what it does, screenshots are excellent. Surely, you can agree that this is better than how GIMP presents itself, right?
Great updated example and I look forward to hearing the arguments against this just like Adobe.
The photoshop page doesn't even have a download link.
0/10 would not download.
the gimp one displays normally, while the adobe one shows a blank white page.
the choice is obvious
Agree, however on clicking the photoshop link was first hit with 2 popups before I could see the page.
Be the change you want to see.
Krita.org does a nice job of showing off their work and so does Blender
They're not flashy, but they definitely make me want to download them and check them out.
How is Krita? I’m on a Mac and my biggest problem with Gimp and Inkscape has always been lack of MacOS integration. Mostly with the UI but even shortcuts were wrong when I tried it. And the mouse/trackpad gestures were the dealbreaker.
I use Pixelmator, which hopefully continues to be a well developed pay once app, even though Apple just bought them. That and Sketch get me all the design tools I need for 2D and web.
I fully converted all my workflows to Krita a long time again, its amazing
I don't know about the Mac experience specifically but Krita was incredibly intuitive as someone who hasn't touched creative software in about 15 years. I downloaded it a couple of weeks ago, doodled a little, then remembered I suck at digital drawing and closed without saving
Your first problem is you're using a Mac. But beyond the obvious trolling, Krita excels at painting and is getting better at text as well -so far text tools have left to be desired but they've been working on a revamp for some years now, probably coming rather soon. What I find lacking as a daily user (I do illustration in Krita, animation in Blender) is the general image manipulation tools. Transforming, snapping, transform masks... are often either lacking in flexibility or poorly performing. I use Affinity Publisher on the side for compositing my illustrations with text for print or web, I wouldn't be able to rely on just Krita for that. But for painting, it's absolutely fantastic -performance wise, usability-wise, the shortcuts are so well thought out it's a joy to use. It's really made with painting in mind. If you like using filters, they have a good G'mic integration with hundreds of builtin filters. I can't comment on their mac builds though, you'd have to try them yourself.