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submitted 1 month ago by Ziggurat@fedia.io to c/rpg@ttrpg.network

Many of us, have read GM-sections in RPG, RPG blogs, forum discussions, and sometimes books about the storytelling art.

All of these contains tons of interesting tips/techniques (and some will contradict each other, you don't GM a gritty mega-dungeon and high-school drama game the same way), so I am curious which ones are your favourite and how do you use them in your game

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[-] Datorie@lemmy.world 7 points 1 month ago

Wow, you guys are actually giving really good and useful advice.

I was about to comment “When one of my players asks whether they can do something completely unreasonable I look at them, roll a D20 openly on the table and without checking the result, say ‘no’”

But now I just feel bad :D

[-] rosswinn@ttrpg.network 1 points 1 month ago

I was about to comment “When one of my players asks whether they can do something completely unreasonable I look at them, roll a D20 openly on the table and without checking the result, say ‘no’”

Oh, GM Fiat... I always preferred the GM Camaro, but you do you... ;-)

[-] lord_ryvan@ttrpg.network 1 points 1 month ago
[-] rosswinn@ttrpg.network 1 points 1 month ago

It is much faster than a GM fiat.

[-] lord_ryvan@ttrpg.network 1 points 1 month ago

oh its a car joke ffs

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this post was submitted on 20 Feb 2025
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