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The audacity! (lemmy.world)
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[-] SkaveRat@discuss.tchncs.de 7 points 5 hours ago

whatever you do, don't look into its code.

It's basically a single lua file with more if/else/switch nesting than god intended

(unless it was refactored in the last couple months)

[-] dual_sport_dork@lemmy.world 5 points 5 hours ago

Apparently Undertale works this way as well. All of its dialog is one massive switch statement.

[-] JackbyDev@programming.dev 3 points 4 hours ago

Why not? On the same way you don't need amazing art to make a fun game, you don't need amazing code either. If the game is fun then it's a success.

[-] SkaveRat@discuss.tchncs.de 1 points 3 hours ago

agreed, but not the point I was making

this post was submitted on 21 Jan 2025
409 points (100.0% liked)

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