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this post was submitted on 02 Dec 2024
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Gaming
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The analogy makes no sense.
Your pinball machine keeps working until it breaks, relying only on electricity you provide.
A server-based computer game relies on running it on a server you aren't paying the upkeep on.
If you buy a game that relies on servers that don't belong to you, you should expect this to be a temporary lease, not something you can expect to use forever.
Of course, the language in the store's UI needs to match that. You can't "buy" a server-reliant game.
What you say makes sense for a multiplayer-only game! But the game has a full single player campaign. There is no technical reason to remove access to that part. That part can be kept working without incurring recurring costs.
With games people used to setup their own servers. (And we liked it that way. Way more sense of a community.) So that could be an option. Allow people to run their own servers again.
The analogy makes perfect sense if it manages to effectively communicate the issue to a judge or jury in a way they understand.