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submitted 2 weeks ago by ByteOnBikes@slrpnk.net to c/pcgaming@lemmy.ca
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[-] boonhet@lemm.ee 12 points 2 weeks ago

Or they could sell on Epic for $60 and just pocket more per sale because most players are used to new games being $60 anyway.

Besides, Steam itself also unlocks more customers even at same or higher prices because it can be a pain to get EGS games working on Linux sometimes, whereas Steam's seamless. Maybe we're a non-existent market force, but personally I've been maining Linux for my gaming PC for 4 years and now about 2 years ago I deleted the Windows partition I'd only kept around because I had Forza on the Microsoft store rather than Steam.

[-] otp@sh.itjust.works 1 points 2 weeks ago

Or they could sell on Epic for $60 and just pocket more per sale because most players are used to new games being $60 anyway.

For AAA publishers, definitely. For indie developers or anyone who'd be wanting to try to bring customers to Epic, that wouldn't be the ideal long-term strategy.

this post was submitted on 01 Dec 2024
301 points (100.0% liked)

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