[-] sudoreboot@lemmy.ml 7 points 3 weeks ago

Lots of Chinese stuff that lack subs. Often it's only available on bilibili, too.

[-] sudoreboot@lemmy.ml 2 points 1 year ago

Yeah on mobile it is definitely needed. On desktop I don't mind as much (but I'm often lazy so instead of properly adding to my system config I just keep nix running instead). On mobile there's no way I'm going to fumble around with nix expressions in a text editor.

[-] sudoreboot@lemmy.ml 1 points 2 years ago

It's this weird US thing

[-] sudoreboot@lemmy.ml 0 points 2 years ago

Why would they crack down specifically when it's open sourced? I could see why they would do it before it goes open source though. Once it's out there it'll be hard to prevent the continuation of the project

[-] sudoreboot@lemmy.ml 1 points 3 years ago

I'd like to write my motivations but I'd just obsess over it for hours, so I'm only listing the items.

Show:

  • Black Sails
  • The Expanse
  • All 4 (or was it 5?) seasons of Game of Thrones

Books:

  • The Expanse
  • Blindsight
  • Remembrance of Earth's Past (aka Three Body Problem)
  • Children of Ruin

Films:

  • Lord of the Rings

There are others I enjoy despite (or regardless of) their quality, for reasons such as nostalgia, certain characters or unique atmosphere. They're too subjective to be of much interest to anyone else though, probably.

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submitted 3 years ago* (last edited 3 years ago) by sudoreboot@lemmy.ml to c/veloren@lemmy.ml

This week, we see lots of design changes to many systems. We hear about how this what is going on with the crafting and loot systems, as well as planned improvements in the combat fields.

- AngelOnFira, TWiV Editor

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submitted 3 years ago by sudoreboot@lemmy.ml to c/veloren@lemmy.ml

This week, we have some nice visuals to check out. We also see some updates to the minimap.

- AngelOnFira, TWiV Editor

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submitted 3 years ago by sudoreboot@lemmy.ml to c/veloren@lemmy.ml

This week, we take a deep dive into the recent physics overhaul with @lboklin. We also see improvements in the moderations, translation, and skill systems.

- AngelOnFira, TWiV Editor

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submitted 3 years ago by sudoreboot@lemmy.ml to c/veloren@lemmy.ml

This week, we see an amazing video of the new glider changes. Work is being done with audio, UX/UI, economics, maps, and lots more.

  • AngelOnFira, TWiV Editor
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submitted 3 years ago by sudoreboot@lemmy.ml to c/veloren@lemmy.ml
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submitted 3 years ago* (last edited 3 years ago) by sudoreboot@lemmy.ml to c/veloren@lemmy.ml

With my work on some basic physics and fluid interactions (buoyancy and aerodynamic drag), I've moved back to working on aerodynamic lift. The video shows the current state of gliders relying only on generating aerodynamic lift based on wing properties. (This also works for birds, but they can only glide, not generate lift by flapping.)

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submitted 3 years ago by sudoreboot@lemmy.ml to c/veloren@lemmy.ml
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submitted 3 years ago by sudoreboot@lemmy.ml to c/veloren@lemmy.ml
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submitted 3 years ago by sudoreboot@lemmy.ml to c/veloren@lemmy.ml
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submitted 3 years ago by sudoreboot@lemmy.ml to c/veloren@lemmy.ml
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submitted 3 years ago* (last edited 3 years ago) by sudoreboot@lemmy.ml to c/veloren@lemmy.ml

We're holding a party to celebrate the release of pre-alpha version 0.9.

Since the game is continuously kept up to date with current master, the update itself won't bring anything new that isn't already available right now. However, lots of new features and fixes have been added since 0.8. Check out the weekly updates on the website for more info on what's been happening lately!

https://veloren.net

Join us in-game and/or on Matrix: https://matrix.to/#/#veloren:matrix.org

If you would rather use Discord you can find the link on the website.

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[-] sudoreboot@lemmy.ml 0 points 3 years ago

There is the Mobile NixOS project, but I don't think it's ready for daily use yet.

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sudoreboot

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