[-] plule@jlai.lu 3 points 1 month ago

Il est parfait, tellement agréable avec un tel niveau de polish.

ma petite map en cours

[-] plule@jlai.lu 2 points 1 month ago
[-] plule@jlai.lu 3 points 1 month ago

J'ai quasi que fait de l'explo, et un peu de minage, du coup ça va je n'ai jamais trop ressenti le grind.

Et complètement d'accord, il est excellent pour réaliser les grandes échelles. Le mélange des vitesses absurdement grande de plusieurs fois la vitesse de la lumière avec des temps de voyage réellement longs, ça marche tellement bien.

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submitted 1 month ago by plule@jlai.lu to c/jeuxvideo@jlai.lu

Elite Dangerous est un space game qui a la particularité de se jouer dans une reproduction à taille réelle de notre galaxie la voie lactée. Les étoiles, leurs planètes et leurs orbites sont toutes générée selon des critère qui se veulent réalistes. Ça veut aussi dire que en s’installant à un endroit et en attendant assez longtemps, les planètes bougerons, le(s) soleil(s) se lèveront, et d’autres étranges orbites seront visibles.

Du coup voilà une collection de timelapses pris ces 4 derniers mois dans une expédition à travers la galaxie qui passaient par les endroits les plus beaux!

[-] plule@jlai.lu 3 points 5 months ago

J'ai goûté ceux au beurre et ceux a la crème, et crème ça passe crème. Ceux au beurre c'était un peu bof quasi fromage deja, alors camembert ça s'annonce pas ouf

[-] plule@jlai.lu 2 points 1 year ago* (last edited 1 year ago)
[-] plule@jlai.lu 3 points 1 year ago

Thank you! I'm real proud of these :)

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submitted 1 year ago by plule@jlai.lu to c/DwarfFortress@kbin.social

crosspost from: https://jlai.lu/post/540712

These are renders of the construction of the main building of Ikûl Tikis, a Ziggurat dedicated to the god of death of this world. The fortress is populated only by vampires after this same god cursed a dwarf in its temple.

In real life, Ziggurat are large temples built by Summerians. Some dubious sources says that they worshiped gods of mountains, and when living away from mountains they would build these temples as literal mountains, which is the most dwarven thing ever.

The 3D export was done with Vox Uristi (my own software) and rendered with MagicaVoxel. If you have any question or suggestion about Vox Uristi or the fortress, please go ahead!

edit: I can't manage to construction timelapse itself - oops, it can be seen on reddit though

22
submitted 1 year ago* (last edited 1 year ago) by plule@jlai.lu to c/dwarffortress@lemmy.ml

This is a timelapse of the construction of the main building of Ikûl Tikis, a Ziggurat dedicated to the god of death of this world. The fortress is populated only by vampires after this same god cursed a dwarf in its temple.

Each frame is a season, covering around seven years. During this timespan, the world progressed through two different ages: The Age of Heroes and The Golden Age after the last titan and the last roc attacked the dwarves building the Ziggurat. More renders:

In real life, Ziggurat are large temples built by Summerians. Some dubious sources says that they worshiped gods of mountains, and when living away from mountains they would build these temples as literal mountains, which is the most dwarven thing ever.

The 3D export was done with Vox Uristi (my own software) and rendered with MagicaVoxel. If you have any question or suggestion about Vox Uristi or the fortress, please go ahead!

edit: I can't manage to upload the timelapse itself - oops, it can be seen on reddit though

[-] plule@jlai.lu 1 points 1 year ago
[-] plule@jlai.lu 2 points 1 year ago

C'est l'enfer oui

[-] plule@jlai.lu 3 points 1 year ago

What I meant is that in my first playthroughs before the steam version, I ended up with 200 hundreds units I did not care about - and tended to lose interest in the fortress in general. I now have techniques: keeping a diary, having a few "main characters", nicknaming a lot , and building the stories from here. Having a visual memory, the procedural faces feel blessed, I'll be able to more quickly identify my main characters, and possibly I'll start recognizing more of them and follow more individual stories.

I actually very rarely care about individual preferences, unless it's for RP reason of making a nice room for a newly appointed Champion, stuff like that.

[-] plule@jlai.lu 10 points 1 year ago

Procedural faces will be so nice to help individualize the dwarves, that was one of my biggest struggle playing df

7
submitted 1 year ago by plule@jlai.lu to c/DwarfFortress@kbin.social
31
submitted 1 year ago by plule@jlai.lu to c/dwarffortress@lemmy.ml

plule

joined 1 year ago