One thing on my mind is whether or not the headset will be able to render flat games in stereoscopic 3D (assuming the game supports it). A Valve spokesperson told me that such a feature doesn’t currently exist, but the company is looking into it.
Should the stereoscopic 3D feature be built, Valve told me it would “be our goal” to be able to display such content when streamed from a PC or rendered directly on the headset itself.
I also asked if the company was exploring any technology to automatically convert flat Steam games into stereoscopic output for viewing in 3D on Frame; unfortunately Valve said it isn’t something they’re currently looking into.
Only way I can make these seemingly contradictory statements make sense is if they're saying they will display content, but not that they can make a non 3d game into 3d ( like 3dsen is doing to NES games ).
That doesn't seem like "3d support for flat games" unless I'm missing something...


Neither of these statements in the article are correct. The video shows the light turning red after the car goes through the intersection and has a cut in the video before showing the driver of the white SUV get out and lay down.
Watching on mute it just looks like the road is closed and turning left/right would be the right move...