[-] corcaroli@ttrpg.network 3 points 1 month ago

And again they are starting with 5e, ffs.

[-] corcaroli@ttrpg.network 11 points 4 months ago* (last edited 4 months ago)

A shopping trip can kill half a session if it’s been a while.

Do you really have fun running a session like that? Me and my players would die of boredom.

[-] corcaroli@ttrpg.network 8 points 7 months ago

The biggest challenge during Tier 4 is still resource attrition. Let them use their big spells, but don't let them rest. The best challenge you can give them at this point is to make a multi-session-spanning dungeon-like structure.

An example from my previous campaign: heroes needed to get to the lowest level of Hell, but they needed to transit through every one of them in process. Enemies were everywhere, and places for rest were virtually nonexisting. I think they had like 1 long rest in four months of play during T4, and it actually was hard for them.

[-] corcaroli@ttrpg.network 3 points 8 months ago

The worst thing is Bob doesn't know he wants to play something other than D&D.

[-] corcaroli@ttrpg.network 3 points 8 months ago

Where is this jail cell? What’s the city name, vibe, etc?

That's a bad question, because it draws blanks, not leaves them. Better questions would be:

  • «Fighter, how big is the city? Is it more like a village, or something closer to a big, prosperous metropolis?»
  • «Rogue, which known criminal is doing his time in some other part of this jail?»
  • «Barbarian, you've been there quite a lot for your drunken fights, did you? Name one guard who's here now, you know each other a little too well!»
  • «Wizard, for what breakthrough the local magical academy is known?»
  • «Cleric, which religion do they preach here?», and, optionally, «Which part of it you would never agree with?»

Don't just ask «what's the city vibe», get them something to build from!

[-] corcaroli@ttrpg.network 24 points 8 months ago

Still, memes likes this one actually breed such GMs, because somehow they think it's funny.

[-] corcaroli@ttrpg.network 2 points 8 months ago

Odyssey is pretty lackluster after a certain point (authors really overdid selling their names on the cover, while the actual adventure is... well, a little better than WotC ones). But at least it has a brilliant active community around it on Discord, so should you run it, you'll have tons of support from fellow DMs.

[-] corcaroli@ttrpg.network 2 points 8 months ago* (last edited 8 months ago)

My first game in 2024 is tomorrow, and we're finally playing a oneshot of 13th Age. I wanted to check this game out for so long, and it finally happens. I won't run a campaign (no time for another game with statblocks and maps), though.

Second plan is to finish our Odyssey of the Dragonlords campaign. We're getting closer to the 'canonical' ending with 30 sessions behind, but I also wanted to run additional post-ending content, so I feel like we're here for another half a year or so.

Third plan is to completely and utterly stop running campaigns on 5e, saving it only for the paid (and very expensive) games for people who're willing to pay for the brand, basically. I'm tired of prepping it, and I'm tired of WotC's shenanigans and bad book quality.

Fourth is to finish our Forged in the Dark game, working title Edge of the Blade. It's a basic Pondsmith-like cyberpunk game without any shenanigans which is somehow still not present on the market, except for the new release of CBR+PNK which I've yet to check out (but the one-shot edition was brilliant). Every FitD cyberpunk I saw were either weird or unfinished, or, most often, both.

Fifth is making my paid GMing portfolio. Sixth is to run my paid GMing service to connect good hosts and new players, but that two is yet to come.

[-] corcaroli@ttrpg.network 3 points 9 months ago* (last edited 9 months ago)

Most people just want to do cool shit.

There are THOUSANDS of other games, and most of them let you do cool shit instead of tracking resources. Just, you know, stop playing D&D.

[-] corcaroli@ttrpg.network 4 points 10 months ago

As a DM, I cringed at this. Alright, you broke the game, overshadowed your martials and blew past the encounter your DM spent so much time carefully crafting. And your game session ended two hours earlier. Thanks everyone, see you next week I guess.

[-] corcaroli@ttrpg.network 3 points 1 year ago* (last edited 1 year ago)

I would go the Scum and Villainy way. If you play a 'monster' race, replace your starting ability with a 'Xeno' one. Player and GM should work on it together. Quote from the rules:

If you want to play a xeno with unique abilities, replace your starting ability with the following: “Xeno: You may spend stress (0-2) to perform an inhuman feat only members of your species can do.”

[-] corcaroli@ttrpg.network 5 points 1 year ago

Wicked Ones

view more: next ›

corcaroli

joined 1 year ago