[-] astrionic@beehaw.org 8 points 3 months ago

You're thinking of Dota Underlords, which was popular for a short time but then quickly got abandoned. I definitely wouldn't count it as a success.

[-] astrionic@beehaw.org 20 points 5 months ago* (last edited 5 months ago)

Yes. I know the "not real communism" thing is a bit of a meme, but tankies are actually just fascists.

[-] astrionic@beehaw.org 7 points 7 months ago

If I had a Rappen for every time I’ve heard this joke I’d actually be as rich as you all think Swiss people are.

[-] astrionic@beehaw.org 3 points 8 months ago

I liked Metroid Dread a lot. I feel like it's a good starting point for Metroidvanias too because the game does a good job nudging you in the right direction e.g. by closing off certain areas but still letting you explore and figure out where to go. I especially enjoyed the movement, it feels very fluid and satisfying.

The only major issue I had with the game was that performance is really bad in a few encounters. Most of the time it runs fine though. It's also not super long. I prefer a game that doesn't overstay its welcome, but if you're looking for something that is good value for money in terms of playtime there might be better options.

[-] astrionic@beehaw.org 3 points 8 months ago

One of my favourite games! I've got over 400 hours on Steam and some more on mobile. Did all achievements but I'm still struggling with A20 Heart kills so I haven't gotten tired of it yet. My favourite class is probably the Silent. I also like the Watcher a lot, but she's a bit too easy and her decks can feel a bit too similar. The Ironclad has grown on me since I've realised that the exhaust cards are good actually. And that he's not really focused on attacks. Defect is my least favourite but I do play all four. My favourite way to win is with Snecko Eye! Getting an early Snecko Eye and then picking all the expensive cards is a lot of fun.

I've been meaning to play a few similar games like Monster Train or Wildfrost but so far I've always felt like I need to get back to StS to improve a bit more instead.

For people looking to improve I'd recommend jorbs and Baalorlord on Twitch and YouTube, they're chill and very good at the game.

[-] astrionic@beehaw.org 4 points 9 months ago

Yeah, it may not be as popular as Mario or Zelda, but I wouldn't say it's "unfairly forgotten". People who have played the game tend to be pretty vocal about it. And justifiably so, I've never had a comparable experience in another game. I wish I could forget about it and play it again.

[-] astrionic@beehaw.org 2 points 1 year ago

I definitely agree that you shouldn't (just) measure a game's value by playtime. I prefer a shorter game that's an interesting and exciting experience all the way through over one that is longer, but feels drawn out.

[-] astrionic@beehaw.org 4 points 1 year ago

True, but I feel like not releasing the game at all is even worse. The consensus seems to be that PS5 already has better exclusives and now you can't even play one of this year's best third party games on Xbox.

[-] astrionic@beehaw.org 2 points 1 year ago

I also thought they might have such a requirement but I was unable to find a source that confirms (or even mentions) it. Definitely still possible though.

[-] astrionic@beehaw.org 4 points 1 year ago* (last edited 1 year ago)

As far as I can tell the article only talks about a feature parity requirement between the Xbox Series S and Series X versions. And that could be met by just dropping the feature from both versions.

[-] astrionic@beehaw.org 7 points 1 year ago* (last edited 1 year ago)

What I don't understand is why they don't just release both Xbox versions without split screen and then try to patch it in later. That way they'd satisfy the feature parity requirement (as I understand it) and people could at least play the game. I love that they're still doing split screen despite it seemingly having fallen out of favour these days, but it's hardly an essential feature.

[-] astrionic@beehaw.org 15 points 1 year ago* (last edited 1 year ago)

There isn't really a "second one". Overwatch 2 was just a patch with essentially two major changes. They changed the monetisation, making the game free-to-play and introducing the battle pass. An especially unpopular part of that is that new heroes now have to be bought with real money or unlocked through the battle pass. The other big change is the move from 6v6 to 5v5, which was controversial. There are definitely some positives, like getting rid of the "double shield meta", which did make the game more fun. But there's also more pressure and focus on the single tank.

The game is free and if you bought OW1 you still have all your stuff (cosmetics and all the non-OW2 heroes), so if you're curious you can just check it out. Personally I'm still enjoying the game but there's also a lot of valid criticism.

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astrionic

joined 1 year ago