I didn't see that but even easier
I have an SSD and an HDD. There's not room on my SSD for games.
The only thing here is you're well over drinking age and she is awhile away. If that's part of your lifestyle it could be an issue. Otherwise if there's a difference in maturity that's the goal of dating, to find that out. 6 years different may seem big now but it's really not.
Taxis are expensive and have the fuel issue per the post were replying to. They were pretty long winded but busses do take longer than driving yourself that much is true.
That is simply not true. If hdds were outdated 7 years ago I would have had problems 7 years ago. This is the only game out of the hundreds I have that doesn't work on an HDD. Elden Ring, EFT, Baldurs Gate, Call of Duty, Hogwarts Legacy, hell even Star Citizen works fine on an HDD and that game is massively unoptimized. Having it on its minimum specs isn't an excuse. If it was just a case of load times being bad and assets loading in slowly then yeah sure, they did their best and it's a better experience on an ssd. That's not the case though, talking to anyone, fighting, opening an inventory, just walking, all of these cause a 5 to 30 seconds freeze and the audio is constantly cutting out. There's no excuse for that and this is unique to starfield. I am making room on my SSD to play it because I still want to try the game but claiming I'm the unreasonable one for voicing a problem is absurd.
I could also say that a 1-2 tb hard drive isn't relevant on modern systems anymore. The price difference between a 4tb SSD and HDD is 2-3x the price.
The fact that the game is unplayable on an HDD is really upsetting. That's it, I can't form an opinion on the rest because the stuttering is so bad that I cannot play it.
I've gotten a lot of replies to this and I don't really care to argue. I know SSDs are better for loading assets. Tech is my job. I understand that. I do not agree that HDDs are deprecated. Y'all are really angry about this and should take a few steps back.
You can try reading through the 5e players handbook or googling whatever you aren't understanding followed by 5e. For example "spellcasting 5e" will explain spell slots, ritual spells, learning new spells, and preparing spells in the easiest way they can. 5e means 5th edition and is the version of DND the game is based on.
Some other quick tips, most classes know a lot of spells but can't prepare them all, you can change your prepared spells at any time outside combat. A ritual spell can be cast for free without using a spell slot outside of combat.
Well for which first playthrough?
For my solo good playthrough I'm going half elf lore bard.
For friend A playthrough I'm going high elf storm sorcerer.
For friend B I'm going half orc battle master fighter.
For friends C and D I'm going our original DND characters so half elf rogue
Side quests in Diablo and bg3 are vaaaaastly different. They're much more like Skyrim but that still hardly does it justice. In Diablo you find a burning building then the survivor says you need to find her sister in a different unrelated dungeon and you get a nice quest marker directing you there. In bg3 you find a burning building and if you make a skill check you might save the last survivor, then you can extort them for money or just kill them if you really want, then they mention their sister is trapped, you can ignore it or promise help or promise more of a reward, then you get a journal entry describing where you're currently at in that quest and it's up to you how you handle it from there.
Alright so I'm not great with established lore but I am great at improvisation. What I'm gathering is that you need a reason why this unconnected leader is suddenly helping this splinter of his own organization?
My immediate thought is politics, the actual head of this splinter has a problem (the party) and needs a way to solve it but since they're a splinter they don't have the resources. So through some political maneuvering they got szass to agree to help. Maybe he doesnt know they're splintering and the party can use that to sow chaos and escape. Maybe he does know and the splinter leader used a really big bargaining chip to get szass' help, then the party could do something for szass' to get him to stop helping the leader.
There's always the illusion idea, that wasn't really szass but a way to scare the party and throw them off. At their level this may be difficult because they probably had ways to detect this.
There's the intervention idea, someone investigating szass for unrelated reasons finds out where he is and launches a raid, giving the party a chance to escape. Then you get more time to figure out they why on everything.
Hmm, I don't mind your idea at all but it is hard to implement so I see your trouble. Some folks have given good options but I'll offer a different way to do it. I'd have one attack per player since it is a god, let him wreck house. Maybe increase the number of enemies to accommodate the attacks. Since this is a god regaining their power and their trying to control it I'd have two DCs for their check each round. First DC is if they listen and should be passed most of the time maybe 10 or 15. If they don't then it might be bad for the party but otherwise they attack the target as intended. The second DC should be failed most of the time, maybe 20 or 25. If they fail this DC the the god still acts as ordered but releases a chaos burst as it does. I personally always use the d10000 list of chaos burst, its fun.