[-] Seger@programming.dev 1 points 6 months ago

I am not the dev, game is from 1999

But thanks! game is indeed awesome!

[-] Seger@programming.dev 5 points 6 months ago

1999 was rough I guess 😜

[-] Seger@programming.dev 5 points 6 months ago* (last edited 6 months ago)

Oh you can talk these things ic (In-character) and there is OOC (Out of character) chat as well just use (()) Or #o in chat

[-] Seger@programming.dev 3 points 6 months ago

I know the feeling as I experienced that hostility in neverwinter nights servers, but Illarion's community is very friendly and welcoming to new players, even our 1 evil player is on break teaching the game to newcomers!

[-] Seger@programming.dev 9 points 6 months ago

Absolutely! most dwarves are like that already 🤣

[-] Seger@programming.dev 9 points 6 months ago* (last edited 6 months ago)

It means roleplay is mandatory, so it's not a game for you if you just want to play alone by yourself, you need to roleplay with other players.

Roleplay means acting as your created character would and speak like your character would, so not speaking like this "LOL BROOO HOW U DOING?" but for example if your character is a polite human they may speak like this "Greetings good sir, how is your day?"

If they are an angry orc they may speak like this instead "Meh smash yoo puny oomie!"

[-] Seger@programming.dev 1 points 6 months ago

Source code: https://github.com/Illarion-eV

Backend Server in C++

Client in Java

Content scripting in LUA

Website in PHP

14

In this online roleplaying world, with a gameplay reminiscent of Ultima Online and Runescape, players develop characters along a semi-classless system, though the pace of mastery hinges on their character's attributes, engaging in strategic Rock, Paper, Scissors combat through point-and-click, delving into intricate crafting systems like the notoriously complex alchemy, maintaining immersive IC roleplay, and establishing themselves by building or renting customizable castles, mansions, or houses.

34
submitted 6 months ago by Seger@programming.dev to c/foss@beehaw.org

Backend Server in C++

Client in Java

Content scripting in LUA

Website in PHP

45
submitted 6 months ago by Seger@programming.dev to c/opensource@lemmy.ml

Backend Server in C++ Client in Java Content scripting in LUA Website in PHP

37
submitted 6 months ago* (last edited 6 months ago) by Seger@programming.dev to c/opensource@lemmy.ml

Backend Server in C++

Client in Java

Content scripting in LUA

Website in PHP

1

In this online roleplaying world, with a gameplay reminiscent of Ultima Online and Runescape, players develop characters along a semi-classless system, though the pace of mastery hinges on their character's attributes, engaging in strategic Rock, Paper, Scissors combat through point-and-click, delving into intricate crafting systems like the notoriously complex alchemy, maintaining immersive IC roleplay, and establishing themselves by building or renting customizable castles, mansions, or houses.

15

In this online roleplaying world, with a gameplay reminiscent of Ultima Online and Runescape, players develop characters along a semi-classless system, though the pace of mastery hinges on their character's attributes, engaging in strategic Rock, Paper, Scissors combat through point-and-click, delving into intricate crafting systems like the notoriously complex alchemy, maintaining immersive IC roleplay, and establishing themselves by building or renting customizable castles, mansions, or houses.

18

In this online roleplaying world, with a gameplay reminiscent of Ultima Online and Runescape, players develop characters along a semi-classless system, though the pace of mastery hinges on their character's attributes, engaging in strategic Rock, Paper, Scissors combat through point-and-click, delving into intricate crafting systems like the notoriously complex alchemy, maintaining immersive IC roleplay, and establishing themselves by building or renting customizable castles, mansions, or houses.

37

In this online roleplaying world, with a gameplay reminiscent of Ultima Online and Runescape, players develop characters along a semi-classless system, though the pace of mastery hinges on their character's attributes, engaging in strategic Rock, Paper, Scissors combat through point-and-click, delving into intricate crafting systems like the notoriously complex alchemy, maintaining immersive IC roleplay, and establishing themselves by building or renting customizable castles, mansions, or houses.

14
submitted 6 months ago by Seger@programming.dev to c/gaming@beehaw.org

In this online roleplaying world, with a gameplay reminiscent of Ultima Online and Runescape, players develop characters along a semi-classless system, though the pace of mastery hinges on their character's attributes, engaging in strategic Rock, Paper, Scissors combat through point-and-click, delving into intricate crafting systems like the notoriously complex alchemy, maintaining immersive IC roleplay, and establishing themselves by building or renting customizable castles, mansions, or houses.

46
submitted 6 months ago by Seger@programming.dev to c/games@lemmy.world

In this online roleplaying world, with a gameplay reminiscent of Ultima Online and Runescape, players develop characters along a semi-classless system, though the pace of mastery hinges on their character's attributes, engaging in strategic Rock, Paper, Scissors combat through point-and-click, delving into intricate crafting systems like the notoriously complex alchemy, maintaining immersive IC roleplay, and establishing themselves by building or renting customizable castles, mansions, or houses.

Seger

joined 6 months ago