[-] AvianAnxiety@lemmy.world 3 points 1 year ago

Lol, somehow that explanation makes it worse.

[-] AvianAnxiety@lemmy.world 3 points 1 year ago

I’m gonna vote overdoing it. Like there’s putting some thought into it, and then there’s creating a system that’s going to require effort and maintenance to keep up. Certain things make total sense, tech you’re not using but want to hold on to makes sense. All the raw materials to craft your money-makers (stasis devices, portable reactors, and so on) make sense. Stuff you know you’ll need to build your next base/farm or whatever, makes sense. Storing by type I can even get behind, as soon as I saw the color-sequencing, sorry that crossed my line! Lol.

29
Yellow Exotic (i.imgur.com)

Revisited the planet from the bathysphere quest line, picked up a sunken ship and hung out at the station for a while to see if anything fun showed up before I scrapped it. Nothing extra special, but hey, if you like yellow…

Also what’s the deal, sorting by new is a bit depressing. Did everyone crawl back to Spez’s basement so soon?

[-] AvianAnxiety@lemmy.world 4 points 1 year ago

Thanks for your reply, I think it really puts some things in perspective. If that 150 hour figure is accurate, and I don’t doubt that it is, it really changes the lens I’m looking through on what efforts one must go to to get an S class freighter, let alone one in your preferred make and model.

I know we collectively call it save scumming, but I’m not so sure it rises to that level. The first game I ever put any real time in was Nethack, where save scumming is reason enough for apostasy if not excommunication! I might not do it, but unlike with the folks doing it in Nethack, I won’t bring out my torch and pitchfork against anyone in this community.

I picked up an A class, and now when I’m hitting derelicts I’m fabricating bulkheads instead of tech. If I wasn’t on Switch, and multiplayer was a consideration, I think I could see my way to resetting for an S class. At this point my freighter is a platform for sending organic frigates out to get living ship upgrades. If a future update changes freighters in a big way, the way the recent update brought Nexus missions to Switch, I may regret not just putting in the effort to get an S class, but that for another time.

For now though, I’m happy with my A class but I still enjoy hearing what others went through to get the freighter of their dreams. Oh, and I think the increased frigate capacity may be a reason for me not to get an S class. Could be unrelated because stability on Switch has always been a bit off, but with three pages of frigates I think I’m seeing more crashes when I’m in the same system as my freighter.

[-] AvianAnxiety@lemmy.world 2 points 1 year ago

I could never get into reloading. I tried it a couple times and it just wasn't for me. Like I don't think it's cheating or anything but with the loading times being what they are on the Nintendo Switch (where I play) it felt to much like reloading to get a shiney starter. I'd rather spend the time complaining about not getting my dream ship on each new encounter than re-rolling the same encounter. Actually, now that I'm thinking about it like that it doesn't feel as frustrating no finding an S class at every turn. Thanks!

[-] AvianAnxiety@lemmy.world 3 points 1 year ago

Crimson first ‘cause I had the parts. Then I thought if the other was harder to get (required drops from quads I think didn’t it?) it must be better so I reloaded my quicksave and went and got crystallized hearts or whatever it was so I could get both.

13
S class freighter? (lemmy.world)

I started my save as a rookie and just accepted the first freighter I was offered. It was a B class and had plenty of base built with parts I hadn’t even unlocked yet which was great for me ‘cause I was so early-game. Finally decided to get around to upgrading to a top of the line freighter, and after a couple weeks just casually checking out every freighter I happened to see the best I saw was a couple A’s.

Today I pretty much exclusively hunted for freighters for four hour (not contiguous hours, I can’t game for that long all at once!) without finding an S class. Finally, I caught an A I liked the look of, so I settled. Before I start spending bulkheads, is it worth it to keep casually looking for an S? Like, is there really any bonus beyond more supercharged slots? Searching gives me few results and most of it is 2-3 years old so may not even apply anymore.

I’d love to hear the groups advice, anecdotes, and other random freighter knowledge.

[-] AvianAnxiety@lemmy.world 3 points 1 year ago

I appreciate the info, however, my post is just a tasteless joke.

9
First Diplodocus (lemmy.world)

Found some big “normal” looking Diplodocus on an ice planet today while doing my quicksilver missions. Someone was there first for sure ‘cause there was a pretty half-assed base next to a portal where I landed. Still, cool to organically find one that doesn’t look bizarre.

7

It’s a class 3 economy so you can probably re-load for something better than a C tier. Upgraded to S tier it’s got four supercharged slots on the left and I got over 50,000 potential damage with some perfectly average neutron cannon weapon tech.

6

I’m like 70% sure Tab is pink. Is Tab still a thing or did Monster and RedBull and the rest kill it?

11
9

I think it was very creative of Hello Games to handle colors the way they did. We got infinite worlds and all those worlds care going to need a “look”, something if not unique to that world then at least different to the point that every twelfth planet you visit looks like that one you were on yesterday. We get atmospheric differences from planets to planets, blue sky here, yellow sky there, and all the variations for soil and plant life and everything.

What I really like is the color shifted worlds. If you’ve played for a while you’re sure to have noticed your ship looks a different shade on the local space station than it does on a planets surface. There’s also whole worlds where they seemingly started with a normal set of colors and then desaturated everything, or otherwise filtered everything.

Look at my image. I got the same jet pack trails in both, they look like “what’s on the tin” on the anomaly, but on one of the color shifted worlds, they’re yellow, like very yellow. How does anyone feel about these shifted worlds? I like them, they keep things interesting. It makes me wonder if things are set up like either sky = blue for some worlds and blue = magenta on others. Each set of rules will give you colorful worlds, doing it two different ways just adds variety.

2

First, RIP meme legend Dave Brandt. Farming can be pretty tedious, and some of the things that make it easier are just plane ugly! I’m looking at you bio-domes!

If you want to farm circuit boards, which as far as I can tell are the most cost-effective, single site, single planet farm there’s no way around it, you need some planters. I should note I gave up on farming stasis devices because I didn’t care for looping between three gas-farm planets and endless refining to get condensed carbon.

For a long time I just set up bio-domes in a row (with a four-space planter in the center of each) for how ever many plants I needed for the math to come out right. Then I’d run through harvesting all with one button push until I got to the end. I tried making loops, or long runs with a short-distance teleporter to get me back to the start. It works, it’s just utilitarian and unappealing. And those domes really clash with wood, stone, or metal walls, they only match with the pre-fabs.

For something new I’ve tried setting up a big airy room with rows of planters. I feel like that really looks a great deal better. It’s also nice that I can pretty much keep the same style between the “grow room” and the rest of my base. Harvesting 80 something plants one at a time isn’t awesome, I can handle it once a day though.

Has anyone found themselves having to make a similar choice between an efficient harvest and an appealing layout? Did you find a way to make bio-domes look good with the rest of the base? Do you like the look? I’m curious to hear what other people have done. The only set ups I know other folks are using are the ones people have put into tutorials and they are all really cookie-cutter. What are all us random schmoes doing?

[-] AvianAnxiety@lemmy.world 3 points 1 year ago

Alright, I sucked it up and watched some YouTube. Twitch I can sort of understand, it’s like playing a single player game with your friend after school in the ‘90’s. It’s their turn and you’re watching, planning what to try during your turn. YouTube is a 20 minute video, with ads, that’s buried a ten second sound-byte of useful information behind piles of trash and the worst speaking voice on Earth. And it’s always edited by someone who things mic-in and line-in are the same so ready your ears for the bleedening!

Robot fauna occur mainly (possibly only) on planets or moons in uncharted systems. It there are robot fauna on a planet, there are no organic fauna on that world and vice versa. The ion battery/creature pellets showing in your companion register identify the type of fauna, and will do so as soon as you land. There’s no need to actually find any fauna first.

I’d like to apologize for wasting your time if you read this and it’s all old-news & common-knowledge. I had no idea so thought I might as well post in the spirit of keeping the content flowing.

3
Robot Fauna (lemmy.world)

Encountered my first robot fauna today, and they don’t eat creature pellets, they eat batteries. Like, when I go to my companion registry, there isn’t a creature pellets icon theres an ion battery icon!

Is that only when I’m in proximity to a robot fauna, like it will automatically toggle back and forth? I’ve been running around for like ages on this planet and I haven’t seen it turn back to creature pellets. If I find just one more fauna I’ll have them all for this planet, and so far, all robots. Are worlds all robot or all organic?

8

Looks gray to me but I'm told I'm colorblind. Found it right in the cabinet on this space station in Euclid where I happened to end up after finishing my latest Nexus mission. I can't seem to figure out how to make a multi-image post so I made it a single image. Feel free to tell me a better way to share images in the future. Nothing super special, but hey gotta keep adding content to grow the community!

2

Obligatory notice: I play on Nintendo Switch. Now that I can do Nexus missions and earn quicksilver, are there recommendations on what I should work towards? I like that for most of the items I have to spend several days to get enough banked to buy stuff, but it makes me hyper-aware that I should be wise about it.

Like I already got the egg to get a living ship (love it!) and the -null- bobblehead because better shields seems like a nice thing to do for my ship, but what now? do I get more exhaust trails? Do I get more bobbleheads? What about the other backpack, I'm getting real tired looking at the default one.

I'd be very curious to hear about what order people picked things up in, or what made them make the choices they did. Anyone feel like sharing their preferred buys?

[-] AvianAnxiety@lemmy.world 2 points 1 year ago

So there’s a real possibility I’ll get to run the Utopia expedition? Very cool!

[-] AvianAnxiety@lemmy.world 2 points 1 year ago

At least a couple times I’ve stood there and watched the counter run down and the door not open. When it’s happened I’ve just interacted with the terminal again, sometimes multiple times, and eventually whatever was delaying the door opening animation would catch up and it’d open.

[-] AvianAnxiety@lemmy.world 4 points 1 year ago

This may or may not be good advice ‘cause although I’ve got 300 hours on my main save I am not a “good” or “optimum” player by any stretch. I think you should start with the Singularity expedition in expedition mode. There’s a lot of hand-holding as far as what to do next, where to go, and it keeps everything a bit more linear than a regular start does. Plus, theres the option to get one or more pretty good sentinel ships right away without too much difficulty. And at the end of the expedition it turns into just a “normal” save (or so I’m told). It’s what I’d do if I was just starting out today.

When I started myself I put in like 24 hours on a “relaxed” mode save just to sort of get the hang of things and the only noob guides I used was just searching up where to find particular resources, or early game farming methods once I felt like I had learned the ropes I started a “normal” mode save and haven’t really looked back.

[-] AvianAnxiety@lemmy.world 2 points 1 year ago

That's so cool! I've had so many planets where I can't get all the fauna because they have giant worms that go so quick or so rarely I never manage to scan in time. I'm going to have to portal on over and see if I can finally get one.

[-] AvianAnxiety@lemmy.world 3 points 1 year ago

We’re for sure in a high economic disparity universe. Like we’re the 1% of the 1% living in a hopepunk wonderland and then the crews of our frigates are indentured servants living in the grimdarkest grimdark. I read all those expedition debriefs and, well, I’m glad I’m not crew. I don’t know if that qualifies as a head-cannon or if it’s just an observation. We and all the other NPC’s we encounter are for sure extremely high net worth individuals though.

2

I play exclusively on Nintendo Switch, if that matters, and upon picking back up after around three months of terrible work/life balance I find Switch players get nexus missions! Anyway, spent my quicksilver and just completed starbirth today and was wondering if there’s any good (and not an interminable YouTube video) advice on getting upgrades? I’ve got a bunch of living frigates and have been using them exclusively to pick up upgrades that way. I’ve also seen some 3 year old posts about just pulsing for random encounters that may drop upgrades but am only just now going to try that for a bit. Is that really the only two ways to get living ship upgrades? Sorry if this is a dull sort of question, I may have 250 hours in but I’m more of a wander around seeking novelty type player so a lot of obvious stuff escapes me unless it happens to be something I read a post about.

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AvianAnxiety

joined 1 year ago