Where's the overloaded Cyclonic Rift when you need one?
Treasure planet! Or Atlantis
Same reason most things are funny, or at least mildly amusing: inversion of expectations.
I don't know about a min length; setting a lenient lower bound means that any passwords in that space are going to be absolutely brute force-able (and because humans are lazy, there are almost certainly be passwords clustered around the minimum).
I very much agree with the rest though, it's unnerving when sites have a low max length. It almost feels like advertising that passwords aren't being hashed, and if that's the case there's a snowball's chance in hell that they're also salted. Really restrictive character sets also tell me that said site / company either has super old infra or doesn't know how to sanitize strings (or entirely likely both)...
Arizona has fairly consistent and predictable weather, decently reliable power grids (with access to cleaner energy sources like solar, hydro, and nuclear), and is pretty seismically stable. Plus Phoenix has been trying to set itself up as a bit of a tech hub for a while now so you have access to an existing market of skilled labor plus a supply to fresh talent from ASU (and the other universities).
This from the company that brought us AAAA games and needing to get more comfortable with not owning your games. I seem to have misplaced my tiny violin.
RTS. Kind of reminds me of the ground comabt from Star Wars Empire at War crossed with Starship Troopers. Command a squad of space marines tasked with battling an overwhelming alien horde. Pretty fun campaign (if a bit of a predictable story), plus an endless mode. Not exceedingly difficult, but definitely challenging enough to make you think tactically and keep you on your strategic toes. Somewhat limited replayability makes the sticker price hard to recommend (unless your bread and butter is RTS), but it regularly goes on sale for less than $5, which it is absolutely worth!
The whole things just a massive labor of love from a relatively small indy studio. At one point it was an RPG Maker game that was delightfully well polished in terms of story, art, and environment. After the devs got tired to rpg maker limitations, they ported the whole thing to Unity and re-released it as a free Enhanced Edition update. Childhood me played the shit out of GBA Harry Potter and the Prisoner of Azkaban and it very much scratches that JRPG itch.
Hex based rouge like deck builder. If we're taking indy gems, this one's probably a nice Amethyst. Not quite the most polished (the game kind of just throws you in without much of a tutorial and the story's pretty bare bones), but overall a solid B. If Slay the Spire and Into the Breach are your jams it'll be right up your alley.
I kind of quit Overwatch after they sucked the soul out of it and called it a sequel. It's not entirely a replacement, but as a fun shooter to play with friends/ family, I've mostly moved to playing Deep Rock Galactic. In some ways it scratches the itch: various classes/ roles, weapons, abilities, cooperation and teamwork to accomplish objectives, clicking heads and making things die, and purely cosmetic skins. It doesn't quite have the satisfaction of a good back and forth grudge match (on account of being a PvE game), but the community is super chill, the game design about as far from predatory as you can get (while there are a handful of exclusive fomo items, it's mostly just annual anniversary hats, or gifts to commemorate steam award nominations and such, there's no collection interface to mock you or rub it in for not having them), and the devs are just all around great. Bonus points for being able to spin up or join missions pretty much whenever.
Does it have a Stargate? Does it make whooshy sounds? Sounds like Stargate to me
Where does the King keep his armies? In his sleevies!