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submitted 11 months ago by alyaza@beehaw.org to c/gaming@beehaw.org
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[-] ampersandrew@kbin.social 7 points 11 months ago

For the author and everyone else. If they're not throwing away their entire tech stack and workflow for how they build this sort of game and starting from scratch, they're making a huge mistake. At least start with what Obsidian built for Avowed and work from there.

[-] FarceOfWill@infosec.pub 3 points 11 months ago* (last edited 11 months ago)

This is a bit unfair, for all its gigantic problems the creation engine is much better at supporting modding than unity or unreal.

Perhaps a more deterministic scripting engine would be better but it'd be easy to lose the one thing that makes their games good. I still can't believe they thought starfield would work with the modding tools MIA four months out

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[-] DemBoSain@midwest.social 7 points 11 months ago

Games have been steadily driving away from story-oriented to action-oriented since they began. I expect ES6 to be some type of Dark Souls clone.

[-] squiblet@kbin.social 7 points 11 months ago

One of my favorite series, Phantasy Star, moved from a turn-based RPG in the 80s to an action RPG since 20 years ago (PSO, PSO2). What if I don't want to play an action game? I don't get what happened to the old style of RPG.

[-] Kiosade@lemmy.ca 4 points 11 months ago

AAA games started getting too expensive and therefore risky to make since the PS3 (if not the PS2 era), and so the big companies started playing it safe by chasing trends rather than try something new and avante-garde (aside from Nintendo of course). Action-RPGs drew a wider audience, and therefore more money, so it would be silly for them to choose the option that makes less money. Capitalism ruins everything.

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[-] Prunebutt@slrpnk.net 4 points 11 months ago* (last edited 11 months ago)

TES ain't got shit on Dark Souls in terms of story... Or lore, at least.

[-] DemBoSain@midwest.social 4 points 11 months ago

I've never played, but the videos I've seen look like a button-mashing nightmare. And I think you underestimate the Elder Scrolls lore.

[-] mateoinc 5 points 11 months ago

Wildly ignorant take.Why even mention DS.

[-] Prunebutt@slrpnk.net 4 points 11 months ago

Lol "button mashing" will kill you instantly in Dark Souls

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[-] natecox@programming.dev 3 points 11 months ago

Of course, the DS games are filled to the absolute brim with meaningful, world-building lore. ES6 could really take from that example.

[-] lemmyvore@feddit.nl 3 points 11 months ago

Just say it: Elden Ring is the ES6 we deserved.

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this post was submitted on 25 Feb 2024
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