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[-] Ziglin@lemmy.world 38 points 10 months ago

I've used mingw in the past, the exe usually is 10x the size and wants the entire binary of any library used as well and first requires you to download the source windows version of the lib and link it. Meaning a small SDL2 project on Linux was I think 100kib while on windows it was 1mib + 2.5 mib

[-] 0x4E4F@lemmy.dbzer0.com 22 points 10 months ago

Windows has dll hell... so basically, to ge around this, some tools statically link by default. It's not an ideal solution, but it works most of the time... and regarding how unmainatained a Windows install might be (old installs, like Win7) or how badly updated/upgraded it might be (newer installs, Win10 and 11), I guess it is the only choice you actually have to make your app run on as many Windows systems as possible.

[-] Ziglin@lemmy.world 1 points 10 months ago

Since I don't do this professionally it doesn't have to run on any windows systems, I just was stuck with windows recently so I programmed in a GitHub codespace and compiled for Windows which is how I found out about all that I'm so happy not to have run into problems like this on Linux.

[-] 0x4E4F@lemmy.dbzer0.com 3 points 10 months ago

Linux is a smooth ride when it comes to binaries... might miss a few dependencies here and there, but all easily fixed if you just install them.

Windows on the other hand 😬...

[-] oddsys@lemmy.world 3 points 10 months ago* (last edited 10 months ago)

If you have WSL set up run

strip your.exe

It often reduces the size a fair bit

[-] Ziglin@lemmy.world 1 points 10 months ago

Doesn't it work in Linux normally?

[-] oddsys@lemmy.world 1 points 10 months ago

Oh sure, just figured this was all done under windows.

[-] Ziglin@lemmy.world 1 points 10 months ago

Nope I used a GitHub codespace since I didn't have a C compiler on the windows installation I was stuck with.

[-] db2@lemmy.world 20 points 10 months ago

Do it the long way and compile in a vm.

[-] 0x4E4F@lemmy.dbzer0.com 5 points 10 months ago

My thoughts exactly... seems to be the safest route.

[-] PeterPoopshit@lemmy.world 13 points 10 months ago* (last edited 10 months ago)

Best I can do is make an elf that mostly works and the memory manager seems pretty solid but the second you start doing stuff with strings, it fucks all up and I never figured out that bug after months so it is what it is. If you want to print a string you have to drop into real mode first.

[-] Darkrai@kbin.social 12 points 10 months ago

I was able to use this guys docker image and tool in order to cross compile my Rust programs in the past. They were very simple programs so I dont know how well it works for larger projects.

https://github.com/Jake-Shadle/xwin

[-] Shareni@programming.dev 3 points 10 months ago

I heard recently that you can use the zig compiler to cross compile rust programs.

[-] 0x4E4F@lemmy.dbzer0.com 3 points 10 months ago

You could even cross-compile from musl... very cool 👍!

[-] Xideta@ani.social 9 points 10 months ago
[-] 0x4E4F@lemmy.dbzer0.com 7 points 10 months ago* (last edited 10 months ago)

No, it's Vala... and it's not my project, client just wants this to run on Windows.

[-] pelya@lemmy.world 8 points 10 months ago

Simply install Ubuntu from Microsoft Store.

[-] Speiser0@feddit.de 3 points 10 months ago

They should just use reverse-wine, if that exists.

[-] 0x4E4F@lemmy.dbzer0.com 3 points 10 months ago

Wish it did...

this post was submitted on 25 Feb 2024
420 points (100.0% liked)

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