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[-] echo64@lemmy.world 88 points 1 year ago

It's worth noting that this guy is talking not of old Bethesda but modern Bethesda. The writing team behind Morrowind and half of Oblivion absolutely cared about the details that only 1% of people might see. Morrowind especially is a world built around you exploring the world building. It's not about levelling up (wowee I can miss the flying fuckheads 2% less now), it was about exploring the politics and cultures in the world.

At some point, Bethesda games became about the mechanical exploration, about going over there because that looks like it might be interesting, oh it's just a cave with combat in it oh well maybe over there will be interesting.

[-] GeneralEmergency@lemmy.world 33 points 1 year ago

Skyrim was a blight on the games industry.

[-] ringwraithfish@kbin.social 66 points 1 year ago

Skyrim is a great game.... for its time. Todd Howard is the blight on the games industry for putting so many resources toward so many Skyrim remasters/re-releases/money grabs. Even if he outsourced all that work, those are dev houses he could have spent their time helping Bethesda actually fill their huge open worlds and perhaps get the same feeling of "every decision actually matters" that Larion did.

[-] papabobolious@feddit.nu 14 points 1 year ago

It's good in some ways. I was disappointed in the removal of attributes and how the equipment stats were kind of simplified and boring. The lack of proper stat scaling, since there's no stats.

I was also sad to see spellmaking go.

There's still plenty of good in it, don't get me wrong.

[-] surewhynotlem@lemmy.world 5 points 1 year ago

Skyrim is great if you want to be a stealth archer.

[-] ringwraithfish@kbin.social 4 points 1 year ago

Is there any other way to play?

[-] Nima@lemmy.world 2 points 1 year ago

every build is viable. the stealth archer meme seems a bit overdone to me.

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[-] 768@sh.itjust.works 7 points 1 year ago

Skyrim is twelve years old.

[-] subignition@kbin.social 12 points 1 year ago

And the stagnation it caused in the genre is evident, no?

[-] halvo317@sh.itjust.works 14 points 1 year ago

No. Dragon Age: Inquisition, The Witcher 3: Wild Hunt, and Baldur's Gate 3 all draw influence from Skyrim. I think open world games are better because of Skyrim.

[-] subignition@kbin.social 19 points 1 year ago

Dragon Age: Inquisition and Witcher 3 both began development in the same year Skyrim released. I don't know if I can really say they were influenced by Skyrim because of the timing, but I haven't played either.

Baldur's Gate 3 drawing influence from Skyrim I will have to vehemently disagree with. That assertion just makes no sense at all.

[-] Dalek_Thal@aussie.zone 3 points 1 year ago* (last edited 1 year ago)

FWIW, one of the lead developers of Dragon Age Inquisition confirmed that a lot of decisions around that game were EA wanting them to make Skyrim (for instance, the addition of mounts) Source: https://youtu.be/4Q5_RsII_Ho?si=a9CTmyHpEpgfuPTe

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[-] halvo317@sh.itjust.works 4 points 1 year ago
[-] chunkystyles@sopuli.xyz 4 points 1 year ago

People enjoy shitting on things and loudly, hyperbolicly saying that they are objectively bad and the worst thing ever. Especially Skyrim.

It's ok to not like the game or even hate it. Doesn't make it objectively bad or somehow the downfall of video games.

[-] echo64@lemmy.world 2 points 1 year ago

Eh, let op make the point before jumping on it like this.

[-] uranibaba@lemmy.world 2 points 1 year ago

I was very disappointed with the lack of cities. I wish i had oblivion in skyrim.

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[-] GeneralEmergency@lemmy.world 4 points 1 year ago

So many games wanted to be the next Skyrim, and so they brought over a lot of its systems and design choices. Including the bad ones.

The flood of games going open world, reliance on mods, and marketing through memes.

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[-] Rhoeri@lemmy.world 72 points 1 year ago* (last edited 1 year ago)

Bethesda makes a buggy mess of a semi-passable base game and relies on free labor to turn it into a playable and interesting game.

Larian doesn’t.

There’s your difference.

[-] TryingToEscapeTarkov@lemmy.world 11 points 1 year ago

Saved me a click. Thanks!

[-] BrianTheeBiscuiteer@lemmy.world 34 points 1 year ago

I think a very good distinction is the open-worldness of Elder Scrolls. When you have a virtual map spanning hundreds of acres, all of which you can visit, means the content gets thinned out and walking/climbing/riding around turns into a grind. Not every corner of BG3 has some amazing secret stowed away but I can't think of any place I've visited so far that felt like a waste of my time.

[-] FireTower@lemmy.world 31 points 1 year ago

I think it's a symptom of the old trend of making games 'bigger'. Fallout 4 was four times bigger than Fallout 3 for example.

Bigger isn't better. I want a world where I don't feel the need to fast travel because I know I'll have fun getting to my destination.

[-] delitomatoes@lemm.ee 11 points 1 year ago

Elden Ring had a hybrid approach, oh look a cave, but 80% of the optional areas had interesting enemies, layouts and loot.

Definitely over tuned some extras, but for such a big game it was way better than Shrines or Koroks in Zelda

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[-] hogunner@lemmy.world 29 points 1 year ago

Is it attention to detail? It’s attention to detail, isn’t it?

[-] Kadaj21@lemmy.world 15 points 1 year ago

Read that as Astarion, so thanks! Lol

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this post was submitted on 26 Oct 2023
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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