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[-] WhiskyTangoFoxtrot@lemmy.world 2 points 44 minutes ago

They held out until Linux gaming got good. Now they're not needed anymore.

[-] asmoranomar@lemmy.world 9 points 5 hours ago

I know this sucks, but idk how to feel about it. I had a large collection of physical games, much like I'd imagine most gamers do, only to one day come home and find it all stolen. Insurance pulled the rug on me, and I didn't get much for any of it. Since then I've bought everything digital and, while I know it can happen, I haven't had any taken from me since. Of course, buying all the games physically would have been way more expensive as some of them are rare collectables now. I'm just happy I get to play them. I know I could lose it all again on a whim of some CEO, but I just feel there isn't any reasonable solution.

Make sure you guys keep receipts, take pictures, secure your games, and pay extra for any collectables insurance. And don't let insurance dictate the aggregate value lost, itemize everything and get quotes. You'll still get ripped off, but hopefully you can rebuild what's important if it happens to you.

[-] FrChazzz@lemmus.org 1 points 29 minutes ago

Thing is, if "digital" actually meant "own" we wouldn't even be having this conversation. Is this one of those things where the old "block chain" could be helpful? Like, a mechanism for actual digital ownership where one can have reasonable assurance that the thing one has downloaded actually belongs to them? That, so long as there's a unique key, one can access that digital item whenever one desires--AND can transfer that to someone else by way of sale or trade?

[-] Katana314@lemmy.world 1 points 6 minutes ago

So far, it’s been very rare for digital ownership of games not to stay preserved. Ex: You can’t buy games from the Wii U anymore, but can still install owned ones. Some games are delisted from Steam, but you can install them.

Notable exceptions: Online games (not helped by discs) and Sony’s big attack on movie licenses.

In terms of resale ownership, yeah, it’s not so favorable. I’m ambivalent on that, because resale motivated a lot of changes in games - more online, more perpetual GAAS, fewer short singleplayer experience.

[-] spittingimage@lemmy.world 1 points 33 minutes ago

while I know it can happen, I haven’t had any taken from me since.

I had a couple hundred bucks worth of titles in my Amazon Digital Comics account when they shut all that down.

[-] Wataba@sh.itjust.works 6 points 3 hours ago

Unironically, I can see physical game theft rising again as the supply is cut off altogether and plastic rot destroys what already exists.

Screwed from both sides.

[-] tamal3@lemmy.world 11 points 8 hours ago* (last edited 7 hours ago)

Is this what's happening with the data centers, too? We'll be expected to access the internet through ~~the cloud~~ or centralized servers, so it doesn't matter to big tech that computer parts are unaffordable to consumers? For the record, I am not happy about it.

Somebody educate me, please. It's worse when I don't know exactly what's happening.

Edit: strikethrough

[-] slaacaa@lemmy.world 10 points 7 hours ago* (last edited 6 hours ago)

Yes. We will priced out or in the long term even forbidden from owning the hardware needed to run games and other demanding sofware natively. All this to grant us the honor to rent back what we used to own through the cloud

[-] Abyssian@lemmy.world 5 points 7 hours ago* (last edited 7 hours ago)

I mean... the internet is the cloud and such? Your local computer isn't generating the internet. The internet is all the accessible things from all the computers plugged in to it.

Theoretically browsing the internet is an extremely low demand thing to do with a PC. It used to be considered one of the lowest, until modern browsers became mostly one browser and every company decided it's job was to harvest as much of your data as possible.

Not sure what the image is referencing exactly, but recently Sony announced they plan to kill off disks entirely, and so their games and everything will all be digital download... and also they just straight up deleted 551 movies they'd sold for years to tons of people, with no refunds or fucks given, because... I guess they didn't want to pay to renew their license to sell them? And decided to make it retroactive. Because fuck poor people.

[-] Zulu@lemmy.world 45 points 10 hours ago

And as someone else pointed out in a different thread. No reselling disks or giving to friends.

Everyone has to buy their own downloaded copy per account.

And they dont have to soend the money for the reader. And the game company doesnt have to distribute hardware and can take more profit from the retailers.

[-] slaacaa@lemmy.world 19 points 10 hours ago

Great chance to lay off thousands of retail workers ❤️

[-] slaacaa@lemmy.world 52 points 11 hours ago
[-] JoMiran@lemmy.ml 22 points 10 hours ago
[-] whotookkarl@lemmy.dbzer0.com 19 points 9 hours ago

Linux on playstation

[-] Malyca@lemmy.zip 16 points 10 hours ago

I, for one, have plenty of games to last me a lifetime. If I have to build another PC, even at these prices, I will because at least steam is not as predatory.

[-] superglue@lemmy.dbzer0.com 14 points 9 hours ago

Plus worst case you can always just pirate it.

[-] AngryRedHerring@lemmy.world 8 points 8 hours ago

Or best case, even. ;)

this post was submitted on 01 Jul 2026
374 points (100.0% liked)

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