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submitted 1 day ago* (last edited 1 day ago) by sopularity_fax@sopuli.xyz to c/asklemmy@lemmy.ml

Something like this, maybe it is it but i feel like they were just solid colored without symbols. Very maximalist and saturated in color too, probably oriented towards children or game addict adults. Might have been one of those included with Windows default games but I think it was probably a seperately installed thing, also possible but unlikely to be one of those CDroms from a cereal box lmao. No idea

(this is not CozyMahjong)

Currently playing CozyMahjong (they make other Cozy games) but I crave the totally solid mahjong tilez

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[-] Skanky@lemmy.world 4 points 1 day ago
[-] cypherpunks@lemmy.ml 4 points 1 day ago

they were just solid colored without symbols

you are describing a tile-based game other than mahjong

[-] sopularity_fax@sopuli.xyz 4 points 1 day ago* (last edited 1 day ago)

So its physically and conceptualy impossible without the symbol doohickeys? Proposterous even?

[-] tleb@lemmy.ca 2 points 1 day ago

I assume they're referring to the real Mahjong, vs the tile matching game

[-] sopularity_fax@sopuli.xyz 1 points 1 day ago* (last edited 1 day ago)

Is there a generic terraced tile matching game distinct from mahjong? Good to known if so

Gotta be terraced

[-] Freaky@lemmy.world 5 points 1 day ago

I play this one. It's called Vita Mahjong. Available on the play store.

[-] sopularity_fax@sopuli.xyz 6 points 1 day ago* (last edited 1 day ago)

Theres one that the tiles were almost completely solid colored and I really want to relive that one. It was probably dirt cheapo or free or freemium but I really want something like it haha

[-] sopularity_fax@sopuli.xyz 1 points 1 day ago

Is the schtick for mahjong usually to balance your plays so its like wear-levelled away rather than unevenly carving?

[-] Freaky@lemmy.world 2 points 19 hours ago

My version comes with tiles stacked above one another.

The best strategy here would be clearing tiles from the upper level first.

If this is not followed then the player would run out of moves.

Tiles that are in between a line cannot be moved unless one side is freed and unless the upper layer tile positioning exactly above it is already played.

[-] sopularity_fax@sopuli.xyz 1 points 13 hours ago

It feels like theres some Confucian ideal of balance embedded in the game that I always try to do. Like if something matches with something next to it, thats preferable to matching with something way on the outskirts. That should be matched with another outskirts tile the way i try to do it but obviously practicality has to take precedence

this post was submitted on 22 Nov 2025
25 points (100.0% liked)

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