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[-] Hoimo@ani.social 32 points 3 days ago

I think this is completely missing the point when it's talking about "the minutiae of art". It's making two claims at the same time: art is better when you suffer for it and the art is good whether or not you suffered. But none of that is relevant.

When Wyeth made Christina's World, I don't know if he suffered or not when painting that grass. What I do know is that he was a human with limited time and the fact that he spent so much of his time detailing every blade of grass means that he's saying something. That The Oatmeal doesn't draw backgrounds might be because he's lazy, but he also doesn't need them. These are choices we make to put effort in one part and ignore some other part.

AI doesn't make choices. It doesn't need to. A detailed background is exactly the same amount of work as a plain one. And so a generated picture has this evenly distributed level of detail, no focus at all. You don't really know where to look, what's important, what the picture is trying to say. Because it's not saying anything. It isn't a rat with a big butt, it's just a cloud of noise that happens to resemble a rat with a big butt.

[-] ech@lemmy.ca 70 points 4 days ago

I made a comment about a week ago about how copying people's art is still art, and it was a bit of an aha moment as I pinpointed for myself a big part of why I find image generators and the like so soulless, inwardly echoing a lot of what Inman lays out here.

All human made art, from the worst to the best, embodies the effort of the artist. Their intent and their skill. Their attempt to make something, to communicate something. It has meaning. All generative art does is barf up random noise that looks like pictures. It's impressive technology, and I understand that it's exciting, but it's not art. If humans ever end up creating actual artificial intelligence, then we can talk about machine made art. Until then, it's hardly more than a printer in terms of artistic merit.

[-] AnarchistArtificer@slrpnk.net 7 points 3 days ago

I've been practicing at being a better writer, and one of the ways I've been doing that is by studying the writing that I personally really like. Often I can't explain why I click so much with a particular style of writing, but by studying and attempting to learn how to copy the styles that I like, it feels like a step towards developing my own "voice" in writing.

A common adage around art (and other skilled endeavours) is that you need to know how to follow the rules before you can break them, after all. Copying is a useful stepping stone to something more. It's always going to be tough to learn when your ambition is greater than your skill level, but there's a quote from Ira Glass that I've found quite helpful:

"Nobody tells this to people who are beginners, I wish someone told me. All of us who do creative work, we get into it because we have good taste. But there is this gap. For the first couple years you make stuff, it’s just not that good. It’s trying to be good, it has potential, but it’s not. But your taste, the thing that got you into the game, is still killer. And your taste is why your work disappoints you. A lot of people never get past this phase, they quit. Most people I know who do interesting, creative work went through years of this. We know our work doesn’t have this special thing that we want it to have. We all go through this. And if you are just starting out or you are still in this phase, you gotta know it's normal and the most important thing you can do is do a lot of work. Put yourself on a deadline so that every week you will finish one story. It is only by going through a volume of work that you will close that gap, and your work will be as good as your ambitions. And I took longer to figure out how to do this than anyone I’ve ever met. It’s gonna take awhile. It’s normal to take a while. You’ve just gotta fight your way through."

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[-] prex@aussie.zone 17 points 3 days ago

There was a good interview with Tim Minchin by the BBC where he said something similar to this & used the word intent.
I suppose the intent/communication/art comes from the person writing the prompt but those few words can only convey so much information. When the choice of medium & every line etc. involves millions of micro-decisions by the artist there is so much more information encoded. Even if its copy & pasted bits of memes.

[-] ech@lemmy.ca 10 points 3 days ago* (last edited 3 days ago)

Is this the interview? https://files.catbox.moe/ddp6tp.mp4

Tim Minchin has always come across as a good egg to me. It's nice to hear he's of the same mind, and I particularly like the optimism he's promoting in his predictions for artistry going forward.

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[-] ExcessShiv@lemmy.dbzer0.com 7 points 3 days ago* (last edited 3 days ago)

It's impressive technology, and I understand that it's exciting, but it's not art.

I would add that a lot (most?) graphical elements we encounter in daily lives do not require art or soul in the least. Stock images on web pages, logos, icons etc. are examples of graphical elements that are IMO perfectly fine to use AI image generation for. It's the menial labour of the artist profession that is now being affected by modern automation much like so many other professions have been before them. All of them resisted so of course artists resist too.

[-] agent_nycto@lemmy.world 13 points 3 days ago

The most generic logo from ten years ago still was made with choices by a designer. It's those choices that make a difference, you don't choose how things are executed with ai

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[-] laxu@sopuli.xyz 6 points 3 days ago

I'd argue that logos are a hugely expressive form. It's just that 90% of them are basic ass shit tier stuff.

AI has basically raised the level of "shit tier" pretty high. I sometimes go check out Hotone Audio's Facebook page to see if there are new firmware updates for my device, but they mainly peddle pointless AI slop marketing images. I'm sure there are tons of companies like this.

It's the literal example of the marketing person being able to churn out pictures without an artist being involved, and thus the output is a pile of crap even more vapid than stock photos.

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[-] snf@lemmy.world 1 points 2 days ago

Sounds quite similar to Nick Cave's letter on the topic, read here by Stephen Fry. (anyone feel free to reply with a piped link, for some reason it's never worked for me)

[-] angrox@feddit.org 27 points 3 days ago

What a beautiful read. I feel the same about AI art and I remember a longer talk I had with my tattoo artist: 'I need the money so I will do AI based tattoos my clients bring to me. But they have no soul, no story, no individuality. They are not a part of you.'

I feel the same.

Also I like Oatmeal's reference to Wabi Sabi: The perfection of imperfection in every piece of art.

[-] sthetic@lemmy.ca 1 points 2 days ago* (last edited 2 days ago)

At least by redrawing it, the tattoo artist is injecting (pun intended) some of the human skill and decision-making into it?

But, ugh! Who would get an AI tattoo?

And what's the point? Let's say I have an idea of a tattoo I want (Jack Sparrow, dressed in a McDonald's uniform, fighting off a rabid poodle, in the style of Baroque painting), but I cannot draw. So I use AI to render it, how clever!

But wait - a tattoo artist will be physically drawing it anyway. They know how to develop concepts into sketches, don't they?

Just get them to do it! Skip the pointless AI step!

[-] sem 21 points 3 days ago

I appreciate this bit out of context:

Also loved the shoutout to Allie Brosh!

[-] blackn1ght@feddit.uk 19 points 3 days ago

"Yes, but I'll be quick, I promise."

Isn't quick.

[-] DrunkenLullabies@lemmy.world 24 points 4 days ago

Thanks for sharing! I haven't read much of the Oatmeal in quite a while but I've always liked their style and humor.

[-] webghost0101@sopuli.xyz 21 points 4 days ago* (last edited 4 days ago)

That was a beautiful read.

But do i find myself conflicted about dismissing it as a potential technical skill all together.

I have seen comfy-ui workflows that are build in a very complex way, some have the canvas devided in different zones, each having its own prompts. Some have no prompts and extract concepts like composition or color values from other files.

I compare these with collage-art which also exists from pre existing material to create something new.

Such tools take practice, there are choices to be made, there is a creative process but its mostly technological knowledge so if its about such it would be right to call it a technical skill.

The sad reality however, is how easy it is to remove parts of that complexity “because its to hard” and barebones it to simple prompt to output. At which point all technical skill fades and it becomes no different from the online generators you find.

[-] AnarchistArtificer@slrpnk.net 6 points 3 days ago

I get what you're saying.

I often find myself being the person in the room with the most knowledge about how Generative AI (and other machine learning) works, so I tend to be in the role of the person who answers questions from people who want to check whether their intuition is correct. Yesterday, when someone asked me whether LLMs have any potential uses, or whether the technology is fundamentally useless, and the way they phrased it allowed me to articulate something better than I had previously been able to.

The TL;DR was that I actually think that LLMs have a lot of promise as a technology, but not like this; the way they are being rolled out indiscriminately, even in domains where it would be completely inappropriate, is actually obstructive to properly researching and implementing these tools in a useful way. The problem at the core is that AI is only being shoved down our throats because powerful people want to make more money, at any cost — as long as they are not the ones bearing that cost. My view is that we won't get to find out the true promise of the technology until we break apart the bullshit economics driving this hype machine.

I agree that even today, it's possible for the tools to be used in a way that's empowering for the humans using them, but it seems like the people doing that are in the minority. It seems like it's pretty hard for a tech layperson to do that kind of stuff, not least of all because most people struggle to discern the bullshit from the genuinely useful (and I don't blame them for being overwhelmed). I don't think the current environment is conducive towards people learning to build those kinds of workflows. I often use myself as a sort of anti-benchmark in areas like this, because I am an exceedingly stubborn person who likes to tinker, and if I find it exhausting to learn how to do, it seems unreasonable to expect the majority of people to be able to.

I like the comic's example of Photoshop's background remover, because I doubt I'd know as many people who make cool stuff in Photoshop without helpful bits of automation like that ("cool stuff" in this case often means amusing memes or jokes, but for many, that's the starting point in continuing to grow). I'm all for increasing the accessibility of an endeavour. However, the positive arguments for Generative AI often feels like it's actually reinforcing gatekeeping rather than actually increasing accessibility; it implicitly divides people into the static categories of Artist, and Non-Artist, and then argues that Generative AI is the only way for Non-Artists to make art. It seems to promote a sense of defeatism by suggesting that it's not possible for a Non-Artist to ever gain worthwhile levels of skill. As someone who sits squarely in the grey area between "artist" and "non-artist", this makes me feel deeply uncomfortable.

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[-] TheRealKuni@piefed.social 9 points 4 days ago

I think there’s a stark difference between crafting your own comfyui workflow, getting the right nodes and control nets and checkpoints and whatever, tweaking it until you get what you want, and someone telling an AI “make me a picture/video of X.”

The least AI-looking AI art is the kind that someone took effort to make their own. Just like any other tool.

Unfortunately, gen AI is a tool that gives relatively good results without any skill at all. So most people won’t bother to do the work to make it their own.

I think that, like nearly everything in life, there is nuance to this. But at the same time, we aren’t ready for the nuance because we’re being drowned by slop and it’s horrible.

[-] pulsewidth@lemmy.world 6 points 3 days ago* (last edited 3 days ago)

All of that's great and everything, but at the end of the day all of the commercial VLM art generators are trained on stolen art. That includes most of the VLMs that comfyui uses as a backend. They have their own cloud service now, that ties in with all the usual suspects.

So even if it has some potentially genuine artistic uses I have zero interest in using a commercial entity in any way to 'generate' art that they've taken elements for from artwork they stole from real artists. Its amoral.

If it's all running locally on open source VLMs trained only on public data, then maybe - but that's what... a tiny, tiny fraction of AI art? In the meantime I'm happy to dismiss it altogether as Ai slop.

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[-] Simulation6@sopuli.xyz 13 points 3 days ago

I forgot how loooong Oatmeal cartoons are. I don't think I have made it to the end of one in years.

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[-] Tracaine@lemmy.world 17 points 3 days ago* (last edited 3 days ago)

I want to touch on how he mentions hitting the button to automatically make music on a Casio keyboard.

I fully realize I'm being reductive to the point of being offensive but that's not my intent and I preemptively apologize, when I say: that's at least in part, the very first seed to becoming a professional DJ. That's not nothing.

Using AI to generate images can be the same thing if it's extrapolated out into complexity and layered nuance. It might not make you an artist exactly, in the same way that a DJ might not be a musician but it IS a skillset that potentially has value.

And even if you think I'm totally off-base in saying so? I liked pretending with the little automatic music button on the keyboard.

[-] naught101@lemmy.world 8 points 3 days ago

Are you speaking from experience? 'Cause that's not even vaguely related to how any of the DJs I know (including a couple of professionals) got started. The prime motive for most DJs is sharing cool music, and Casio keyboards don't do that..

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[-] dylanmorgan@slrpnk.net 7 points 3 days ago

I think pushing the button on a Casio keyboard is more akin to tracing your favorite comics panel than using an LLM image generator.

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[-] CheeseNoodle@lemmy.world 13 points 3 days ago

As a passable quality 3D artist who does it for a living I've found AI art (which can do 3D now to some degree) has kind of narrowed the scope for me. If you want generic Unreal style pseudo-realism or disney toon then AI can do that for you* I've had to focus much more on creating a unique style and also optimizing my work in ways that AI just doesn't have the ability to do because they require longer chains of actual reasoning.

For AI in general I think this pattern holds, it can quickly create something generic and increasingly do it without extranious fingers but no matter how much you tweak a prompt its damn near impossible to get a specific idea into image form. Its like a hero shooter with skins VS actually creating your own character.

*Right now AI models use more tris to re-create the default blender cube than my entire lifetime portfolio but I'm assuming that can be resolved since we already have partially automated re-topology tools.

[-] rumba@lemmy.zip 6 points 3 days ago* (last edited 2 days ago)

It was a good read until he started with the art is a skill and anyone can do it. He's kind of in his bubble there making assumptions about people. People have various levels of aphantasia, it's not binary. Those that are good at visual imagination do art, people without can't draw a fucking apple from memory reasonable art is beyond many, even if they had the time to dedicate to it.

Everything else he said was on point. well eventually on point, that was a long ride.

Edit: Man, look at all these talented people telling me I could be talented too if I just tried. Some of you might find a shocking revelation in thevfact that not everyone has the ability to perform the skill you perform. Some people, like me, have put several thousand hours into trying to improve my ability to draw, and while it has improved slightly, I am still not capable of drying anything above rudimentary. Talented people find it easy to project their skill onto other people but that's not how it works. It's not just a feeling that you can't do it, it's trying for years and not being able to do anything appreciable with it. My seven-year-old had more skill out of the gate than I had after scoring around with it for 30 years. So keep on telling me that I could just do it if I'd just invest the time and make yourself feel better that you invest at the time. That's truly helpful to me.

[-] dustyData@lemmy.world 9 points 3 days ago

Uh, lots of really great painters have aphantasia. It's very prominent in the population and 100% not a medical disability. Art is a skill. There's people without arms that paint. Deaf people who make music. There's blind people drawing. There's this cool japanese girl without an arm that plays the violin. There's all sorts of people who make art, because humans can't not make art.

Are you going to win prices and sell work for millions of dollars, or feature at the MOMA, or play at the Superbowl half time show? Or achieve any of the inane arbitrary goalpost that people like to set for calling stuff real art. Most assuredly you won't. Because less than 0.1% of all the people in the planet will achieve any of that. But every single child has and will be born an artist. Every child draws, sings, dances and plays spontaneously. All that is art.

If you think only people born artists can make art, congratulations, you were born an artists, every human is, go do your art. If you think only specific people with extraordinary characteristics get to make art. I'm sorry you were hurt so bad to develop such bleak worldview and poor self image.

If you do art, you'll get good at art. If you don't do art and instead make the slop machine manufacture expensive Styrofoam for you to chew on, then you'll never get good at art. Regardless of your biological makeup. Being shit at doing something is the first and mandatory step for becoming good at doing something. Do it poorly until you can do it decently, then do it some more. Art is the experience of doing art. Even bad art is superior to mass consumption generated pixels.

[-] Twiglet@feddit.uk 8 points 3 days ago

I know a few seriously good artists that have aphantasia, being able to see things in your head is not necessary for making art.

[-] AnarchistArtificer@slrpnk.net 5 points 3 days ago

One of the things I find most awesome about art is seeing how so many people with different capacities find ways to make art.

I likely have aphantasia, and whilst I call myself an artist, there are times where I see a particular shape or form within the world and think "damn, that's beautiful". I find myself taking a mental note of it, because whilst I don't make art, I do enjoy making clothes. Aphantasia does make it hard to take those experiences and make cool stuff out of them, because without a mental image to work from, it may take me many attempts to correctly mark out the shape, where my only guiding sense is whether a particular attempt looks right though. It hasn't stopped me from making things I'm truly proud of though, and a key thing that drives me to keep creating is that sense of fulfillment I get from taking something beautiful from the world and reusing it in a manner that allows me to share that slice of wonder with other people.

I feel like I've only been half decent at that in recent years though; before that, I tended to focus on the more technical aspects of the craft, but that doesn't mean it wasn't creative. I made a chainmail hauberk for myself once, because the base technique didn't seem hard and it seemed like it would be fun (turns out the hard part is sticking with it long enough to make a whole item). Part of my quest was that I knew that wearing a sturdy belt over a chainmail hauberk is essential for the weight to be properly distributed, and I thought it might be cool to use an underbust corset in place of a belt. The creative part of that required little, if any, visual imagination — I mostly just enjoyed the juxtaposition of the traditionally masculine armour with the femininity of the corset.

Beyond my own personal experiences, I've been awed by seeing so many examples of creative people working with what limitations they have, and honing their skills in whatever way they can. A close friend has such poor vision that they legally count as blind, but their paintings have such incredible colours — they have a beautiful diffuseness to them, which is apparently how they see the world. Seeing their art makes me feel closer to them. Unfortunately, they've recently suffered injury to their hands, so they can't paint like they used to — so they have found new ways to paint that don't rely on their hands so much. And there's even more examples of this kind of persistence if we consider music to be art too.

I don't really give a fuck about art — not really. I care about the people who make it. I get that it's frustrating to try something creative when your skill can't match up to your figurative creative vision, but that's also a problem that even experienced artists struggle with. If you made something that required little to no skill, but it was something that you had cared about, then that's enough to make me care. That might sound silly given that you're just a random person on the internet to me, but that's precisely why I care; art makes me feel connected to people I've never even met.

People who make the point that you're making are often people who have within them the desire to make art, but they feel that it's inaccessible to them. I know, because I was one of them (years before AI hit the zeitgeist). I realise that this may not apply to you, and you might be speaking in a more general sense, but if it does, then I would hope that you would someday feel able to give things a go. I think it'd be a shame if someone with a desire to create never got the chance to see where that could go. I'm not saying "maybe you could start a career as an artist", because even highly proficient artists often struggle to make a career out of art that doesn't kill their soul (most working artists I know use their paid work to support work that's more artistically fulfilling to them). Just know that if you make things that you care about, there will always be people who will care about what you make.

I say this as someone who has just written out a veritable essay full of care in reply to someone I'm probably never going to speak about. And hey, if you've gotten this far, then that is surely evidence towards my point about how making stuff you care about causes people to care about what you've made — either that, or you've jumped to the bottom in search of a TL;DR. Regardless, people like me care so much about art because human connection helps us to survive this pretty grim world, and art is our most reliable way of doing that. I'd love to have you here with us, if you'd like to be.

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[-] A_norny_mousse@feddit.org 12 points 3 days ago

I was kinda against their argument at first, then I was with them and continued reading. But then they went into all sorts of detail, weighing pros and cons etc., and after reading more than half I evtl. gave up.

It seems all "why AI is bad" articles seem to go this way.

It seems all "why AI is bad" articles unwillingly even support the hype.

Fuck AI "art", it's not art you morons, it's automation, which takes away real people's jobs. The current implementations made by greedy companies also very obviously steal. 'nuff said.

[-] Johanno@feddit.org 14 points 3 days ago

I know that art is an art of it's own and a way to express human creativity.

However people also complained once the loom was invented. It took lots of jobs.

The job argument is usually a stupid one.

The lack of creativity and quality is of course a much better argument against AI art.

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[-] Brownboy13@lemmy.world 11 points 4 days ago

This was a great read! As someone who was initially excited about the possibilities of AI art, it's been hit or miss with me.

I've come to realise over time that I like the connection that art offers. The little moment of 'I wonder what the artist was thinking when they imagined this and what experiences did someone have to get to a place where they could visualize and create this?'

And I think that's what missing with AI art. Sure, it can enable someone like me who has no skill with drawing to create something but it doesn't get to the point of putting my actual imagination down. The repeated tries can only get to point of 'close enough'.

For me, looking at a piece and then learning it's AI art is basically realizing that I'm looking at a computer generated imitation of someone's imagination. Except the imitation was created by describing the art instead of the imitator ever looking at it. An connection I could have felt with original human is watered down as to be non-existent.

[-] snoons@lemmy.ca 11 points 4 days ago

That was excellent. Thanks for sharing... although I'm more into pottery, I'm sure some soulless shithead will want to "democratize" it with a janky robot hand controlled by a dumb algo.

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[-] k0e3@lemmy.ca 9 points 3 days ago

I watched a short saying you might be an art director, at best, but not really an artist. Because you have the vision but you're only telling someone (something) to materialize it. I was kind of happy with that.

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[-] HumanOnEarth@lemmy.ca 9 points 4 days ago

That was a really good take on the whole thing. The Oatmeal is my people.

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this post was submitted on 08 Oct 2025
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