14
submitted 3 weeks ago by salvaria to c/skg@lemmy.dbzer0.com
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[-] JeeBaiChow@lemmy.world 5 points 3 weeks ago

Why not just make the companies open source the server code when they feel the game is no longer profitable? The game can remain closed source.

[-] Rossphorus@lemmy.world 4 points 2 weeks ago* (last edited 2 weeks ago)

The servers may include third-party licensed code that the developers don't have the rights to release

[-] JeeBaiChow@lemmy.world 2 points 2 weeks ago

Then release the spec and protocols so someone else can redevelop/ reengineer it. If they need third party, they can license or reverse engineer.

[-] Rossphorus@lemmy.world 1 points 2 weeks ago

That's one of the methods that SKG has suggested - just publishing the server API and leaving the actual (re)implementation of the server program to the community. That still leaves a lot of work for the community but at least it's tractable, much more than reverse engineering raw network packets from scratch.

[-] ScoffingLizard@lemmy.dbzer0.com 3 points 2 weeks ago

Yes. When 1 million people that signed the petition stop buying their garbage. I for one, have already stopped. If you suck, I will not buy your shady crap!

this post was submitted on 30 Aug 2025
14 points (100.0% liked)

Stop Killing Games

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Stop Killing Games:

The consumer movement to stop game publishers from intentionally destroying older games with kill switches.

The goal is to reach 1 million signatures in the EU so that the european parliament will respond to the initiative that then leads to regulation that requires end-of-life plans for games to stay playable.


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