Age of Umbra: The Rampart and Beyond
Runtime Break start 3h 32m 1h 49m
Your troop had left your village of Desperloch after the unfortunate corruption of your teenage friend, Eryn (which caused her to transform into a terrifying Umbra-touched beast) which then snuffed the Sacred Pyre flame (leaving Desperloch with only so much time to survive against the horrid dark) with the threat of an Umbral Wind at some point in the near future. You are one of two troops sent out in search to confirm, on a whim and a rumor, that Blessed Branches still might exist unfound, and unsparked. The one that you were told to seek supposedly lies within the Barrow of Blind Repose, the tomb of the heretic saint Evelyar, and the Idle Hollows north of the Astrofoundry beyond Amber Reach.
You were granted a map, some provisions, and you trekked out into the wilds of the jungle. Those trees began to subside across the oceanside cliffs past a raging river of a smashed bridge. Eventually you stepped onto the beginning of of your trek across the Sunken Rampart (the massive, crumbling outer wall of what was once the exterior perimeter of Amber Reach) and now see the rising of the Ashen Sea since the Apostasy. The ocean laps angrily against the base of this wall and the neighborhood that it once protected now lies deep under the waters.
Pushing on into the night (with little light but your conjured Aetherweave flame guiding you forward) you push into the dark, the burning light of the Sacred Pyre of your destination, Volkoru, distant but present, a guiding light here in the shadow.
So, hearing the sounds of crashing waves below, a faint wind that blows in proximity, and a gentle rainfall that's continued to persist since earlier in the day. You are waterlogged, you are freezing, and every now and then you catch an errant sound, sourceless, that causes you to jump and continue forward. Who is leading this trek through the darkness?
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