Definitely seems to help in most cases. Much more rarely I'll need to manually encourage them to leap along.
Switching to a member that followed you over the gap seems to work most of the time as well.
I have a tendency to enter turned-based mode and make those mfs jump.
Does anyone know how to toggle the group settings with a controller?
On PS5.. click L2. Then there are options to group and ungroup. Buttons displayed on the bottom left. (I think square, but I can't remember off the top of my head) I hope that helps!
Thanks! I'm on steamdeck but that will probably do it. I dont recall messing with L2.
If you mouse over the character your controlling and hit X, there will be a very limited list of choices, one of which is to ungroup.
I've been doing this for awhile and unfortunately it rarely works for me. It's been really bad since I picked a certain movement-related worm power (don't know how to do spoiler tags so I'm being vague, sorry)
I also have this issue with summons - specifically the imp. It seems to only happen when it's invisible
Yeah my summons get left behind so often, weird that the pathing doesn't seem to work for them.
The only time I ever had a problem with party members not auto jumping to follow, was when they literally couldn't make the jump because they skip leg day and aren't as swole as the rest of us. There are a bunch of seemingly short jumps that are juuuuust out of reach for someone with only 8 STR, and a couple that even 10 won't let you up like the mushroom ledges in the underdark.
Oh, and they also won't auto-jump down where they'd take damage. You can use feather fall or fly to get them to auto follow for those instances.
Dunno if it’s a bug that crops up or it’s just common in certain areas, because I don’t think I had this issue for the first many hours of play. But it’s been happing a lot to me lately - when all of my party members are capable of making the jump and there is no damage risk.
My main can't even jump anymore when I'm in control. I have to switch and jump then hope he follows.
Maddening...
Are you wearing those boots that give a free jump after dash? Those did this to me. The boots' jump action took over the jump hotkey, but that jump didn't work without dashing
A workaround is to manually click the regular jump action in your hotbar to make the character jump. But yeah, total PITA that the hotkey will no longer activate the default jump action when you have those on.
Dang. So far it’s been working great for me. Fingers crossed I don’t end up in your boat.
Thanks, this is a really handy and simple solution. I've been making sure I have Portal Door on two characters, and wasting spell slots to get my party across any gaps that only one member seems to be able to jump over!
Lol. That’s one painful workaround. Hopefully this solution works for you. Very minor spoilerish tip: if you are running into needing more jump distance for weak characters (or really long jumps), getting Enhanced Leap as a ritual spell is really handy.
Thanks, I'm sure that will come in handy at some point! I'm taking a break from BG3, not sure if it's cumulative heavy use over the years (I use my gaming PC primarily for audio / animation) but BG3 really sent my CPU and GPU into some sort of heat meltdown. It's better with the latest patch but still pushes my i9 12900k to scary heat levels, think I need to lay off taxing new games until I check the thermal paste & add some proper cooling solutions. Will be worth it though.
I'd never played anything DnD related before BG3, and very nearly skipped it because generally I don't like turn based games.... but this is a game I'll gladly upgrade my cooling to play, it's prob going to be one of the games of the decade I reckon.
Baldur's Gate 3
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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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