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submitted 1 year ago* (last edited 1 year ago) by simple@lemm.ee to c/games@lemmy.world

Key issues up for negotiation include pay and conditions, but also "protections against unrestrained use of artificial intelligence", specifically the impact upon performance capture artists.

The companies involved in the negotiations include Activision, Disney, EA, Epic Games, Insomniac, Take 2, and Warner Bros.

"It has been nearly a year since SAG-AFTRA's video game contract, the Interactive Media Agreement, was extended beyond the original expiration date as we negotiated with the companies for critical terms SAG-AFTRA members need," the statement explains.

"Unfortunately, throughout the negotiations, the companies have failed to address those needs. For this reason, the negotiating committee and National Board unanimously agreed that the union should have a member-approved strike authorisation in hand when bargaining resumes on 26th September."

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[-] echo64@lemmy.world 79 points 1 year ago

Nice nice, worker rights and less AI in video games. Win win.

[-] Foggyfroggy@lemmy.world 37 points 1 year ago

Workers rights absolutely. Pay your human workers even while using ai to make a great product. AI didn’t do anything to me, it’s how the companies decide to use it.

[-] echo64@lemmy.world 6 points 1 year ago* (last edited 1 year ago)

Oh yeah I'm sure they will use the ai to pay human workers as well. You definitely know that if they are allowed to use ai they won't use it in a way that means they can stop paying humans and can just have ais generate everything all whist delivering a lower quality product to the customer.

It's a win win, as long as you are an executive or a shareholder.

[-] stupidfly@sh.itjust.works 7 points 1 year ago

I don’t know.. this is a development industry. I think this will just accelerate the move to AI.

[-] EtherealMoon@lemmy.world 5 points 1 year ago

I am potentially okay with this. The entertainment industry has been creatively bankrupt for too long. Actors will move to more independent work, more interesting and experimental content will get made, corporate will advance AI technology. Win-win?

[-] jhulten@infosec.pub 24 points 1 year ago

So this is slightly misleading. The board approved a strike authorization vote which will run from 9/5 to 9/25. If the impacted members authorize a strike the negotiation team will have that as leverage day one of contact negotiations.

[-] Skoobie@lemmy.film 3 points 1 year ago

I agree. Once I realized the distinction, tho, I'm still happy. Having the authorization in hand when negotiating, especially after taking into account the current double strike, will presumably give them more leverage than ever. I'm cool not having any new media for a couple years if it saves the industry.

[-] atticus88th@lemmy.world 15 points 1 year ago

Indie Developers right now: Oh no... anyways.

[-] tinkeringidiot@lemmy.world 13 points 1 year ago

Sad to say, but the union probably won’t get many meaningful concessions from this one. The technologies to fully generate model movement (motion capture) and emotive voice (voice acting) are already reasonably mature and constantly improving.

The artists will (rightfully) get strong control over their own likenesses, but if they think they’re going to stop mass adoption of AI in video games they’re dreaming.

[-] FlyingSquid@lemmy.world 9 points 1 year ago

Don't underestimate the power of celebrity actors in games in terms of sales. There are people who buy games specifically because certain actors are in them.

[-] tinkeringidiot@lemmy.world 3 points 1 year ago

That’s true, and there are people who go see movies specifically because of whom appears in them. But I’d hesitate to call that the majority, especially in gaming. The set of people that play games and the set of people who follow the industry are certainly overlapping, but are far from identical.

[-] FlyingSquid@lemmy.world 12 points 1 year ago

Excellent! Power to the people!

[-] toxicbubble@lemmy.world 5 points 1 year ago

I'm okay with this, the quality of game writing has been stagnant lately with a few exceptions each year

[-] PelagiusSeptim@lemmy.world 7 points 1 year ago

Actors are not writers.

[-] yetAnotherUser@lemmy.ca 4 points 1 year ago* (last edited 1 year ago)

Question: why was Disney involved in the negotiation regarding video games? afaik they currently don't own any studios nor publishers.

Edit: they do, I just thought they didn't

[-] sodiumbromley 13 points 1 year ago

Disney has been involved with video games since the late 80s. Recently they were involved with Disney Dreamlight Valley and the new Illusion Island.

[-] Bluefold@sh.itjust.works 5 points 1 year ago

Not even to mention the Star Wars games, any Marvel games, the new indie game, the Avatar game from Ubi. They might not have any active in-house studios but they are quite active in giving the rights to studios for their franchises.

[-] MixedRaceHumanAI@lemm.ee 2 points 1 year ago* (last edited 1 year ago)

All I want for Disney is to conclude Split/Second.

[-] sodiumbromley 2 points 1 year ago

Be careful what you wish for. We all really wanted Kingdom Hearts 3

[-] Theharpyeagle@lemmy.world 1 points 1 year ago

Hey, Kingdom Hearts 3 was.... alright!

[-] Theharpyeagle@lemmy.world 2 points 1 year ago

Oh wow, I totally forgot about that game until now. Loved it, though! Now I need to dig it back up and play it...

[-] yetAnotherUser@lemmy.ca 1 points 1 year ago

Thanks. It's just that I was confused because they shut down Disney Interactive a few years ago.

[-] Ginjutsu@lemmy.zip 4 points 1 year ago
[-] FrankTheHealer@lemmy.world 3 points 1 year ago

Good for them. More power to them!

this post was submitted on 02 Sep 2023
437 points (100.0% liked)

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