Oh, I'm sorry, I thought I just didn't like games/am depressed/games are getting BETTER, actually.
In general, I'd agree that games are getting better, if for no other reason that there are so many made these days that eventually you'll find something great.
If nothing else, the total volume of great games that are available to play keeps increasing because of massive improvements in backwards compatibility through steam and other online game distributors.
I have a large backlog of five(?)+ plus year old games that are really good and I have yet to play. I'd much rather burn through those enjoying them on high settings instead of playing current games on low settings while trying to dodge crap monetization.
Where my Civ 6 people at?! Wooo!
Civ4 is the best Civ.
I saw a stat on Civ VI steam page today that 45 000 people were playing it at that moment. That counts for something!
UnCiv yo
Was just now in another thread having nostalgia about this game: Reamlz.
It was distributed as freeware/ shareware back in the 90's. You had to physically mail the producers cash if you wanted to get the expansions. I played through Balders Gate III recently and honestly, it doesn't even come close to the replayability that Realmz had.
That's a high bar to clear, but if you add it to the GOG Dreamlist, I'll vote for it.
It's already on there
Thanks. I gave it a search before asking, and I didn't see it, but with the link you posted elsewhere, I just voted on it.
Curious what makes Realmz so replayable. BG3 has so many unique storylines and endings you’d be hard pressed to play them all. Not to mention character classes and subclasses.
So Realmz is truly open world in a way that BG3 only pretends to be. In BG3, they create the sensation of this huge diversity of endings and paths you can take, but its all pretty much a fugazi: the illusion of choice when actually only a small number of endings are possible. In BG3, the choices add "color" along the way, but they don't fundamentally change anything about the game, or what its about (like what even is the point of the game?). I have a whole essay of criticism I've developed on it, because I truly did enjoy it, but it was so.. it pointed in the direction of how much possibility it could have but didn't execute on it. Its really only an impression of what it claims to be.
There is no ending in Realmz. Its just a big open world. And as you dig, you find more, and more and it just keeps going. But there is no particular path to take. You just can go anywhere and find adventure along the way. There are a huge number of random encounters, and the combat style is basically top down tile based D&D, which BG3 is also, more or less. Then you get into some corner of the map in Realmz, and you find some cave or castle or dungeon to explore.. and it just keeps going. And going and going and going. And instead of it being one monolithic story like BG3, its a world in which many BG3's happen. The spider tower. The kobald army invasion. The castle in the clouds. The necromancers tower.
Another thing is, predictability/ "jail breaking". Modern games have this expectation that we "know" everything that is possible for an item or method or whatever. This is a big departure from early games where we would often "find out" about what is possible. In modern games when something unexpected happens, the dev's patch it and change the game. In old games when something unexpected happens.. well.. thats just part of the game. Dota is a great example of this, where basically, finding ways to break the game to come up with a new strategy was quite literally how the game was played. Its now devolved into a poor impression of itself. In realmz, I remember beating some adventure and its final wizard and getting a wand of polymorph. I used it on one of my characters and it polymorphed them into a red dragon and it killed the entire party. I highly doubt the game developers planned that as a possibility, but game development then was often about creating possibilities, not limiting them. Whenever anyone figures something like that out in BG3, they patch it and the game becomes a little more sterile, a little more boring.
Also, BG3 is just kinda... empty. Which I was really surprised by, considering how many studios create amazing, populated worlds with complex day night cycles and economies. In BG3, once you've pretty much cleared an area, thats it. Not much more to do other than advance to the next area. In Realmz, you had to watch your ass if you were really out there, because no-matter what state your party was in, a random encounter can happen at any time, and in that game, death is permanent. Also, wtf is with there not being a day night cycle in BG3? Like wth. I've got a damn vampire and they aren't weak during the day and OP af at night?
Never played it, but this type of game is up my alley. For what it's worth:
launches Baldur's Gate.exe ♪♫ "Brave, brave Sir Garrick, Sir Garrick led the way. Brave, brave Sir Garrick, Sir Garrick ran away." ♪♫
What about new games, like world of warcraft.
Yep.. lol I spend an embarrassing amount of time playing EverQuest 1 emulation servers.
EQ emu's ftw!
Quarm? THJ?
THJ right now!! I've been playing on emu servers for so long. I've played on almost all of them.
World of Warcraft.
92% of my playtime is Minecraft, makes sense.
While I agree that some of the reasons are because of industry direction and affordability. I do have to mention also that it could also be because of nostalgia, familiarity, simplicity and people still chipping at their library.
I have been playing Galaga regularly since 1981. Still play it at least once a week.
Me a fraction of a fraction of the gamer community playing only recent PCVR games and also Noita.
Any recs for person who enjoyed HL Alyx (+ community mapsets) and Ancient Dungeon VR?
If you like roguelikes like ancient dungeon i would highly suggest until you fall and for a more story based game if you haven't played lone echo 1 and 2 you're in for a treat.
New games are steaming piles of shit most of the time nowadays.
900 million population is more than enough.
(And that much better if they are all gamers :))
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