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submitted 1 year ago* (last edited 1 year ago) by Bilu47@lemmy.world to c/linux_gaming@lemmy.world

Hi there, I'm posting here because it's more underground compared to Reddit (since I think that the dev wouldn't like it to get mainstream attention).

There is an open-source WC3 engine called Warsmash (made using LibGDX): https://github.com/Retera/WarsmashModEngine

( Discord server: https://discord.com/invite/ucjftZ7x7H )

I thought I might share it here, if anyone is interested in participating in its development. There isn't a Flatpak version yet and it also misses some features e.g.

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[-] woelkchen@lemmy.world 88 points 1 year ago

Hi there, I’m posting here because it’s more underground compared to Reddit (since I think that the dev wouldn’t like it to get mainstream attention).

So that's why he posted the entire source code on that underground website GitHub operated by Microsoft, future owner of Warcraft 3.

[-] Never_Sm1le@lemdro.id 30 points 1 year ago

Don't think m$ gonna pay much attention, the aio script to activate windows is also hosted on github

[-] 520@kbin.social 18 points 1 year ago* (last edited 1 year ago)

To be fair, Microsoft is generally not as bad with this kind of stuff as most big publishers

[-] BrokebackHampton@kbin.social 20 points 1 year ago

Microsoft is generally not as bad with this kind of stuff anymore

FTFY. 90s Microsoft would've sent some thugs

[-] woelkchen@lemmy.world 34 points 1 year ago

The "legal stuff" is kinda amazing:

I have tagged this repository with the MIT license. From my understanding this means that the users are free to take the contents of the repo and try to encrypt it all and sell it to each other. Some day, maybe a user will download this repo and reprogram a modified version that only plays the DotA map and use that as a DotA engine thing that they would sell to others and prevent me from modifying or using their upgrades. In my opinion, that is not very cool -- and I do not have experience playing the DotA map -- but I am setting up the repo here so that it does not stop them from doing that. Also, I am guessing that since MIT license probably allows selling modified versions of the code and stuff, this hopefully would leave the door open that Blizzard could download this repo and take stuff out of it and include it in their private Warcraft III game code if they ever needed to. At the time of writing I do not think my repo has anything in particular that Warcraft III Reforged does not have, however, so this is purely hypothetical that I am intending to leave as an open door for the future.

By the time the developer wrote that passage he/she could have just read the MIT License as well as GitHub's auto-generated bullet points several times. 😄

[-] bgtlover@linuxrocks.online 12 points 1 year ago

@woelkchen @Bilu47 I recommend that thing would be under the gpl, but to each their own

[-] Bilu47@lemmy.world 6 points 1 year ago* (last edited 1 year ago)

Maybe you can convince him why GPL is better? He is usually quite active in the Discord server.

[-] Parodper@foros.fediverso.gal 1 points 1 year ago* (last edited 1 year ago)

If the author really wants Blizzard to use his code then he doesn't have much of a choice. Although since it has a GPL library the whole project is distributed under the GPL.

[-] haagch@lemmy.world 2 points 1 year ago

As the copyright owner you can do whatever you want. You can make your code gpl and give (written) permission to only blizzard to use the code under a different license.

You'd need a CLA for potential contributors though and I have no idea what courts think about it (not a lawyer, not legal advice).

[-] gammarays@lemm.ee 22 points 1 year ago

That's really impressive. It's also good for preservation since AFAIK Blizzard killed the possibility to play the original game legally when Reforged came out

[-] lysol@lemmy.world 11 points 1 year ago* (last edited 1 year ago)

Ooh awesome. There are a ton of great custom maps and mods for Warcraft 3. I used to hang out at wc3campaigns as a teen so I have a ton of nostalgia thinking about wc3 now.

[-] hogart@feddit.nu 5 points 1 year ago

I believe you just underestimated these general instances of Lemmy. Also it doesn't sound like you got the approval of the dev to post this. Doesn't feel completely right, I dunno.

[-] anoxydre@jlai.lu 58 points 1 year ago

What approval…? It’s an open-source project.

[-] hogart@feddit.nu 1 points 1 year ago

So why care about Lemmy being the less visited site. That's me entire point. :)

[-] breadsmasher@lemmy.world 49 points 1 year ago

it’s an open source public repository. thats approval by default

[-] MyFairJulia@lemmy.world 24 points 1 year ago

Look, here's the publicly available repo with the cool source code i made. DO NEVER, EVER... NEVER, EVER, EVER SHARE THIS! UNDERSTOOD!

[-] woelkchen@lemmy.world 8 points 1 year ago

I believe you just underestimated these general instances of Lemmy. Also it doesn’t sound like you got the approval of the dev to post this. Doesn’t feel completely right, I dunno.

The developer is hosting the entire thing literally on Microsoft servers and Microsoft is currently acquiring Blizzard. "I don't want the owner to know this, that's why I rent a room in his office and have the doors wide open all the time and put up signs right there of what I'm doing."

On one hand the developer is smart enough to write a game engine but then claims to not understand the very basics of open source software hosted on Github?

[-] 520@kbin.social 5 points 1 year ago

Microsoft =/= Activision. MS are generally FAR better in how they treat fan projects.

[-] woelkchen@lemmy.world 2 points 1 year ago

Microsoft =/= Activision.

Not yet. Only the UK left to be ~~bribed~~ convinced to approve that huge takeover by convicted monopolist Microsoft.

[-] 520@kbin.social 1 points 1 year ago* (last edited 1 year ago)

Even then, Microsoft have a very different management approach to Activision. Although they are typically fairly hands off when it comes to purchased subsidiaries, they are probably going to draw some exceptions to behaviours that hurt MS overall, something Activision's typical management would be very guilty of.

[-] Bilu47@lemmy.world 1 points 1 year ago

I assumed that he didn't want it to get too much attention (because Bellular once covered it & the joke the dev made went wrong. It was taken seriously). I don't know what his real stance is towards this topic.

[-] woelkchen@lemmy.world 1 points 1 year ago

the joke the dev made went wrong. It was taken seriously

Is that "legal stuff" a joke as well?

[-] Bilu47@lemmy.world 2 points 1 year ago* (last edited 1 year ago)

I don't think so, but it sounded like he isn't sure about the correct legal license because he said once that he may need to change the license to GPL. If you wanna, you can join the Discord server (he is pretty active there) and talk with him about the proper licensing of his project.

[-] woelkchen@lemmy.world 2 points 1 year ago

talk with him about the proper licensing of his project.

No because luckily open source licensing does not care if a maintainer is too lazy to read a few lines of MIT License. I'm not a native speaker and I understand the MIT License just fine.

[-] Clairvoidance@kbin.social 5 points 1 year ago* (last edited 1 year ago)

you just underestimated these general instances of Lemmy

500~ people come to this forum a month

[-] DrQuint@lemm.ee 10 points 1 year ago

500 people ~~come to~~ actively post on this forum a month

Active user count is everyone who actually comments or posts, not lurkers.

[-] sab@kbin.social 6 points 1 year ago

OPEN THE FLOODGATES!

Really though, there's a difference between "not wanting people to know about it" and "not wanting it to randomly trend on Reddit and get a bunch of attention from hundreds of people for no good reason". Then again, I have no idea if that would be a realistic outcome with the Reddit Linux Warcraft III community. Better safe than sorry I guess. :)

[-] Aton@lemmy.world 5 points 1 year ago
[-] Bilu47@lemmy.world 4 points 1 year ago

There is actually an attempt of porting it to Android. I recommend joining the Discord server (since the Android fork dev is there also). You can find the Android fork here: https://github.com/lintrust/WarsmashModEngine-Android

[-] silvercove@lemdro.id 4 points 1 year ago

Wow, this is lovely!

[-] Blaze@discuss.tchncs.de 3 points 1 year ago

Thanks for sharing!

[-] Anticorp@lemmy.ml 3 points 1 year ago

More work? ...okay

[-] falsem@kbin.social 1 points 1 year ago

I saw this on Reddit months ago...

this post was submitted on 27 Aug 2023
282 points (100.0% liked)

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