Oh it's free so it lacks features
It’s a jack of all trades for sure, but it also has features paid software doesn’t, like it’s 2d animation system with Grease Pencil. There are also paid extensions on BlenderMarket and the like that make it more competitive with more specialized features in other software. Extensions are GPL licensed, so I’m happy to pay for them as opposed to the rest of the toxic CG ecosystem where everything is subscription-only.
Edit:
I wish all paid software were GPL. It’s nice buying something and being able to look at and change the code, write code that calls their code, or even snag a bit of it for to use in your own thing.
Sometimes they actually have too many
I just got blender after having last looked at it ten years ago. It looks so much better! I had an easy time finding stuff. If you tried it in the past and are afraid of how ugly it was it is worth another shot. Also look up the doughnut tutorial.
I'd like to make it like that for my projects, but I don't use windows so I can't do well with packaging them. And sometimes when I try it runs in the computer, but then doesn't run in other computers because of missing dlls or some other things.
Anyone have good idea how to make it easy. Using windows VM is such a hassle to install and such just for tiny programs I make.
Make them in a portable language. Something like Java for example. Or you can write in rust and compile for each target.
It's in rust. Problem is the gtk part, it has to be installed in the system, which makes it run there. But how do I distribute the program without having everyone install gtk on their computer. In Linux it's just a dependency so it's not a problem, for windows I can't seem to make it work.
Edit: also, I need gtk because people around me who uses windows aren't going to use CLI program at all.
Oof GTK is probably one of the worst dependencies you can try and port to Windows.
What I've done in the past is use something like Onno Setup which can call a script during install.
Or, and this is new to me, use the Official tools to build a package for windows on whatever Linux distro you are on. From what I'm reading, it should package GTK with it.
Me running Godot on a new computer yesterday
If only it was that easy on Linux
It's literally how Blender is distributed. Get archive, extract wherever, run blender
.
One command line away?
If I have to go into DOS to do something a normal user wants to do, the GUI OS is a failure.
The fact you called it DOS feels like you are just rage-bait trolling... lol
No, I call any command-line interface that runs from an internal drive "DOS". I do mean the term somewhat generically as a Disk Operating System.
I think “CLI” would be a better word choice. DOS is a more specific term.
You are also able to install Linux distros that are primarily GUI based, or even install individual GUI interfaces for things you need.
You got downvoted by the Linux fanboys, but it’s not wrong. Linux has a big issue with approachability… And one of the biggest reasons is that average Windows users think you need to be some sort of 1337 hackerman to even boot it, because it still relies on the terminal.
For those who know it, it’s easier. But for those who don’t, it feels like needing to learn hieroglyphs just to boot your programs. If Linux truly wants to become the default OS, it needs to be approachable to the average user. And the average user doesn’t even know how to access their email if the Chrome desktop icon moves.
I ran Linux Mint for close to a year and never used the terminal. It's not 2000 anymore
But... it is easy. And so is the package manager. You don't have to use the command line if you don't want to, it is just another option.
Yeah, on linux you have to right click, open properties and give it permission to run. So much harder
You can do exactly that with blender on linux
"Your AppImage, Sir."
You missed the /s
in blender's case it literally is
On a somewhat related note, why do so many open source projects give me a zip file with a single exe inside it instead of just the exe directly?
Because zipping it can reduce the size
EXE files don't really compress well, plus the files should already be internally compressed when the exe is built.
This is true for the code part, but executables can also contain data does compress well and maybe not be compressed inside the EXE (e.g. - to avoid the need to decompress it on every run)
A lot of exe files are secretly zip files. zip files can contain arbitrary data at the end of the file. exe files can have arbitrary data at the start of the file. It's a match made at Microsoft.
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