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submitted 3 days ago by Ashtear@lemm.ee to c/games@lemmy.world
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[-] ampersandrew@lemmy.world 24 points 3 days ago

With its nuanced characters, wonderfully layered world, and incredible depth of interactions, it was natural to feel the game had set a new bar for the whole genre—but it was pointed out that declaring it the new standard was unreasonable and unsustainable given how few other developers could possibly rise to meet it.

You could make a game a third of the size of BG3, and it would still be excellent value for BG3's asking price. And no, you shouldn't attempt to make a competitor with BG3 on your first try. Nor should you try to make a competitor to Elden Ring on your first try; FromSoft had been making those games for the better part of 15 years, building and iterating on what came before. I do think more RPG developers should strive to follow the systems-driven approach that Larian has and be cognizant of what it is that we all like about BG3, but it can be sustainable if you don't try to hit a home run on the first pitch.

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[-] owenfromcanada@lemmy.world 23 points 3 days ago

This shouldn't surprise anyone. When you look through the classics, they're not "typical". Hell, one of the most iconic games involves a plumber fighting a punk-rock turtle to save a princess, with a variety of mushrooms both helping and hindering.

[-] 50_centavos@lemmy.world 8 points 3 days ago

This might be a unpopular view but I think games like Elden Ring or Lies of P are a better RPGs. More action packed, less busy/boring missions. I beat BG3 and had fun for the first half of the game, the last half was a bit of a drag. I tried KCD 1 and couldn't get into it, going from one end of the map to another doing mindless tasks. It was more of a middle-age simulator. I put ~250 hours into Elden Ring + DLC and I wanted more by the end of it.

Either way, I have some hope for the future of games.

[-] lime@feddit.nu 11 points 3 days ago

i don't know that anyone calls them rpgs.

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[-] sundrei@lemmy.sdf.org 10 points 3 days ago

the future of RPGs

Or, hear me out, the future might be 2D pixel-art games made by one or two people in a bedroom -- not by critical acclaim or player sentiment, but just by sheer volume, filling up digital storefronts.

[-] emeralddawn45@discuss.tchncs.de 4 points 3 days ago

Im almost done playing crosscode and i was floored away by how engaging and fun it is. I never thought id invest 60+ hours in it so willingly and eagerly. Honestly the best time ive had in gaming in a long time.

[-] ehxDeez@lemmy.zip 2 points 2 days ago

I have no comprehension what this is attempting to imply as I'm not sure who makes what games...

However, I do have some valid input. Kingdom Come Deliverance is the only single player game I've played since literally Metal Gear Solid 2...

Zero interest in single player games, yet I got Kingdom Come Deliverance for free so screw it I was bored hopped on got stoned.

By like hour 14 I realized I was playing a movie. With endless paths true freedom. I almost actually played it... I think I made it 40 some hours in and 20 of those hours were unlocking combos and learning them. Killing randoms on the roads etc.

I enjoyed it thoroughly yet, in the end it was still a single player game. All I could consider the entire time playing it was .... Imagine if this map had 100 players on it. How epic of an mmoprg this game could make.

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this post was submitted on 06 Mar 2025
708 points (100.0% liked)

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