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The shink ray from Duke Nukem 3D was a delight to use in deathmatches. Shrink your opponent and squish 'em!

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[-] PieMePlenty@lemmy.world 2 points 3 months ago

The super shotgun in doom 64.

[-] hobbsc@lemmy.sdf.org 2 points 3 months ago

a pretty modern and mundane response but at the moment, the RM68 in Battlefield 2042. mostly because of the odd sound it makes and how solid the hit markers for it feel. it's certainly not the best gun in the game (or any game) but it's just nice.

[-] beaverbacon@lemm.ee 2 points 3 months ago

Ks-23 from Tarkov (before it was nerfed) was the ultimate weapon for trolling the most serious of Marines. Blind them with flashbang shells before you melee them or just blast their kneecaps off!

[-] OmniLotus@lemmy.dbzer0.com 2 points 3 months ago

Hypnosis from Withfire. Very satisfying sound with a beautiful reward of extreme damage

[-] vaultdweller013@sh.itjust.works 2 points 3 months ago

The remote charge from Red Faction, cant remember the exact name but it was great for embracing my want to dig around and cause chaos.

[-] _lilith@lemmy.world 2 points 3 months ago

Remote mines from Goldeneye for N64. Never felt more like a spy than when you bait someone into charging at you spraying bullets and you just press a button on your watch

[-] dicksteele@lemm.ee 2 points 3 months ago

I’m gonna put forward an uncommon weapon. Counter strike’s Zeus. I have 5000+ hours in csgo/cs2 and I have enjoyed the times when me and some friends have Zeused the enemy team more than any other kind of gameplay. You can jump around inferno apps, out of windows, up through windows, in and around boiler, on balcony while boosting a mate. Hide on the boxes on site and jump down to short. Same with nuke.

[-] deranger@sh.itjust.works 2 points 3 months ago

Unreal 2 black hole cannon

[-] LuxSpark@lemmy.cafe 1 points 3 months ago* (last edited 3 months ago)

Rocket launcher from Sauerbraten.

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this post was submitted on 06 Mar 2025
154 points (100.0% liked)

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