Less combat sounds very good. Combat in the first one and the frequency of it was sucking all the fun out of the game for me.
Agreed.
After the very first reveal of it being an open-world game, I was hoping for a lot more exploration, world building, and other tasks. While I appreciated some of the fight mechanics, they definitely had worn thin by the end of the game.
Enemy variety was the killer imo. It's so common to fight and there's only like 5 enemy types in the game and you meet them all by the midway point. I am hoping more creatures show up in the sequel.
this post was submitted on 23 Aug 2023
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