It’s impressive because after dropping all those coins into arcade machine he could still afford some smokes.
They were less than a dollar a pack back then.
Damn those rich American kids.
In the UK some shops would sell you a single cigarette for less the ten of our new pennies. Around '86 I think.
I was in my mid 30s when I found out that you could hold some button when continuing after game over in Super Mario Bros to continue in the world you died.
We just got gud and abused the turtle shell stair 1up.
You could do what now?
I watched a video recently about tool assisted Speedruns which actually educated me on why this worked. An issue with the sound card and the way user input was handled allowed certain button combinations to cause Random Code Execution. It's actually possible to beat one of the Mario games (can't remember the name right this second) on the first frame using this method, but it requires a ridiculous amount of inputs
Wait, what? Which button?
Edit: apparently hitting start + a on the menu screen after you lost your last life.
Hold A while you press Start instead of just pressing Start. This is one of those old games that actually required pressing Start to begin lol.
Whelp I was today years old when I found out about this...
I was one of those kids. I now play roguelites and roguelikes instead
Those old NES games broke my fear of failure, so roguelikes, soulslikes, and similar games where you have a real chance of losing are my jam.
This also applies to games with permanent roster losses like XCOM or Darkest Dungeon. I can't get enough.
Funnily enough, I couldn't get into the souls likes until now. The need to memorize boss patterns doesn't appeal to me me
You might like Last Train Home. Every soldier loss is permanent and there's only so many you can find/rescue.
Based on true events, which is the most insane part. It's kinda like frostpunk and an RTS game mixed together, which is very satisfying. Souls-like difficulty.
I was one and went the complete opposite direction. I don't like most rogue-likes or games that are difficult just to be difficult. I don't get that "wow, I bashed my head against it 70 times and this feels rewarding!" feeling. I just get annoyance and a feeling of wasted time.
Same. If I spend that much time on a game, I want to be holding Thunderfuck McStabn'slash, the legendary sword that explodes enemies I look at, rather than "oh cool I can now bash my head against a wall with a slightly different character."
Like one of my first risk of rain runs went 2 hours and I'm like oh man I'm gonna unlock so much shit. I did not.
Shit, is this why I like rogue likes?
This is bullshit.
I was there and we sure as fuck didn't use pussy ass filters until we were old enough to understand the health benefits.
Wouldn't this depend on your source? If you're raiding the parents' packs and they have filters so do you. Lots of wannabe badass underage friends smoking their mom's Virginia Slims in my time
There are no health benefits to the filters, they only keep you from getting tobacco in your mouth.
Pssst, that was part of the joke. Don't tell anyone.
and a swig of Maddog 20/20 was also in order. Or some Night Train Express if one of your buds was already in their 30s.
And your little brother got peanut butter on the manual so your mom threw it away.
3 lives left.
Treasure Island Dizzy only had a single life. One of my earliest memories is of my sister losing her shit as she accidentally dropped the snorkel while she was cycling through her inventory underwater.
In my day we played like men!
Also me:
I could complete Robocop and Midnight Resistance though.
I'm going to pretend you only used that for the pause feature and taking screenshots. Otherwise, we're going to have a problem.
-- Video Game Police
Well, there's your problem. You've plugged a Romantic Robot into the place where your Kempston joystick should be. Never going to win at Daley Thompson's without perfecting your waggle. Also, the Speccy will probably crash from hammering the keyboard if you try.
Midnight Resistance is one of those weird games where the first level is the hardest; it's not too bad to finish it if you do the first bit. Fair play on Robocop, though - that's a hard game.
plays Tetris so hard it breaks
Once Inwas bored and started playing Contra, without the Konami Code. On a NES.
Its one of those games that just loops when you finish it.
I finally stopped a few hours later after like the 4th or 5th loop.
Another fun one was finishing GTA3 100% on PS2, without saving or dying or getting arrested
Totally not this 80s kid.
Super Mario Bros in the NES for me, the excitement if you reach a later level for the first time, only to die and have to try it al over again.
I beat ET as a kid. I just wanted to share that. No cigarette afterparty occurred, though.
This was me after finishing Majora’s Mask 100%.
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