The 8bit Celeste music sounds pretty good on the demo!
Oh, I thought they were just talking about Celeste Classic. Wow that's insanely cool
now this... is an 8 bit game
Actually, Celeste is originally a 8-bit game. It was developed on PICO-8, and then was ported to PC.
It'll be interesting to see how it compares to the brilliant 8 bit port of Celeste to the Spectrum Next.
I have mixed feelings about this, it's one of those games where people get distracted by the symbolism and graphics, that they fail to notice what the creator's trying to say.
They think it's about finding your identity and how asserting yourself as something society says you're not supposed to be is like climbing a mountain, and just miss the REAL message...
Which is of course that transpeople can double jump, air dash, and bounce off walls!
Nintendo lawsuit in 3.. 2.. 1..
Nintendo doesn't really go after homebrew game devs. They do however go after emulators.
They go after anybody that targets their IP. But, a port of a non-Nintendo game is probably going to stay under their radar.
IIRC if you use any proprietary code made by Nintendo they can possibly have legal action. there was one guy who was making Portal on the ~~GameCube~~ N64 and used some of Nintendos "libultra" and that opened him up to being sued.
Valve DMCA'd the project as the legal equivalent of a 'mercy kill' which was controversial as some of their games stated off as fan mods and now they took down one.
It does appear that some other people are trying to re-make it without nintinos code and valve hasn't DMCA'd it https://github.com/mwpenny/portal64-still-alive
I'm not talking about what's legally possible or not. Just what would probably keep them under the radar.
Of course Nintendo is going to protect a library that isn't publicly-available. That would be like releasing an computer emulator with the basic OS ROMs included. The emulation is legal. The code on the chips is not.
Why would I want a port to the NES? Wouldn't we rarher port those games to PC vs the other way? I understand the callange, but maybe I don't understand the why. What am I missing?
It's fun
This kind of thing is literally a case of "why not?" It's challenging and fun for the creator most likely and also insanely cool when it's done successfully.
Okay thanks now I understand.
The game exists on multiple platforms. These are just fun programming challenges for people. They’re not intended for widespread appeal. But people will find them, play them and have fun with them.
I find the game to not be in my style save for the pico 8 one. idk if it's just me but I find that a lot of indie games that go for the 8 bit aesthetic are far too off-putting. like ooooh!! it's another indie game going for the retro look without actually imitating that hardware. so what...
honestly if you're going to go for that look either fully commit to it or don't do it at all. And if I'm going to be real here, this nes game is more to my liking
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