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submitted 2 weeks ago* (last edited 2 weeks ago) by Milan77@lemm.ee to c/games@lemmy.world

I mean there are some harder parts but that's all, I rarely failed in my first playthrough and second now

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[-] mox@lemmy.sdf.org 22 points 2 weeks ago* (last edited 2 weeks ago)

I consider any mission that starts with an unskippable cut scene, especially one that lasts several minutes, to be bad. Needlessly wasting the player's time is unforgivable.

I consider any mission that instantly fails if you step outside an invisible and unstated boundary, especially in an open world game, to be bad. Punishing the player for creative thinking is unforgivable.

I consider any mission that presents a challenge, and then cheats to force failure when a skilled player is about to succeed, to be bad. Breaking the physics of the game world in order to artificially cancel excellent play is perhaps (barely) forgivable, but terrible game design.

So I guess I don't get to be in your gang. But I'm glad you had a good time!

(P.S. The game world was beautiful, at least. Props to the folks at Rockstar who did that.)

[-] scrubbles@poptalk.scrubbles.tech 3 points 2 weeks ago

I disagree. That was deliberate because you were meant to slow down and experience Arthur's life.

[-] mox@lemmy.sdf.org 19 points 2 weeks ago* (last edited 2 weeks ago)

Make your cut scene compelling, or at least interesting, and people will slow down and experience it willingly. Once.

Force players to slog through your cut scene whether they enjoy it or not, and you're just being self-indulgent, ignoring the fundamental purpose of a game (entertainment) in favor of your own ego. If you want to do that, make a movie, not a game.

Forcing them to do it again after they've already watched it (during a subsequent play-through, or after your game crashed during the mission, or because they made a mistake and want to retry) is well beyond game designer arrogance; it's just plain bad software design. How would you feel if you had to read and click through time-consuming new user help screens whenever you launched an app, and not just the first time you used it, but every single time?

Red Dead Redemption 2 is particularly bad in this area, as it has cut scenes as long as ten minutes, and not only forces them down the player's throat, but also makes it impossible to save the game just afterward, so fully restarting a mission requires slogging through the cut scene again.

Note that the emphasis here is on unskippable. Cut scenes on their own are fine. Even slow ones.

[-] False@lemmy.world 12 points 2 weeks ago

I thought the game was pretty dull. Too much slowly walking/riding in what's basically an interactive cutscene

[-] RangerJosie@lemmy.world 10 points 2 weeks ago

RDR2 is as close as it gets to a perfect game. Rockstar will never outdo it. And it's unlikely anyone else will for a good while yet.

It's a masterpiece.

[-] Dariusmiles2123@sh.itjust.works 15 points 2 weeks ago

Loved the world, hated the story, so for me it’s clearly not a masterpiece.

But every tastes are in nature

[-] yesman@lemmy.world 9 points 2 weeks ago

Except... for the combat. By the end of the game, they need 50 bad guys to even pose a challenge to our Max Paine protagonist. But not in the cut scene, of course. By mid-game, you've killed more cowboys than cholera.

There is a beautiful quick-draw mechanic that's only necessary in 2 (optional) side quests.

[-] kaffiene@lemmy.world 3 points 2 weeks ago

Wouldn't even be in my top 10. I loved the world, I just wished the story would go away and just allow me to experience it by myself. To. Me it felt like amazing technology being wasted on a decidedly average game

[-] makingStuffForFun@lemmy.ml 2 points 2 weeks ago

I agree. Stunning. It's not for everyone, but, those who can appreciate the slow, beautiful, revealing beauty and enjoy taking their time, this game is as good as it gets.

Those that mash buttons to skip cutscenes, may as well give it a miss and try something else

[-] kaffiene@lemmy.world 5 points 2 weeks ago

Rather the opposite. I didn't like the game

this post was submitted on 01 Sep 2024
15 points (100.0% liked)

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