Serious question: Is “Directed Acyclical Graph” really an unknown term for people? The author harped on it pretty hard, but what it is…is pretty apparent, no? I mean, I’ve encountered the term often, but I don’t think I had any need to look it up…
I'm a computer engineer with more than a decade of development experience with embedded systems... I use C/C++/python everyday and "Directed Acyclical Graph" is never mentioned by name, no one in my experience says make me a DAG. Hell, I had to look it up when I read your comment and went "oh that's what those are called". I use em to show relationships between states or to descide a system that is best diagramed using a DAG. Do I or anyone I've talked to in my career call them DAG.. lol no.
I thought this was basic CS 101, part of DSA
Yeah, I'd be pretty wary of a dev who needed clarification on DAGs...
Agreed. Why would a person need to look it up when the name literally describes it. Directed? Means connections are in a single direction. Acyclic? A-cyclic = non-cyclical, doesn't have cycles. Graph is... well a graph.
Which part does the author think an average programmer should struggle with?
It's very well-known and common knowledge. It's certainly something that I will talk about without feeling the need to define terms or something. I would assume anyone unfamiliar with it either didn't pay attention in school or never went to school to begin with.
I'm guessing I didn't know what it is by name because I never went for a compsci degree so you're probably right
It's never too late to learn about them. They're super common in practice so it's very helpful to know about them. A lot of things are a DAG, like tree data structures and dependency graphs. Having no cycles in a directed graph has a lot of nice properties too, like allowing one to use efficient graph traversal algorithms, topological sorting, or its transitive closure. It's come up multiple times in my career so it's definitely worth knowing imo.
Programmer/devops here. Without looking it up, I don't know what a DAG is. However, I'm guessing if I saw one, I'd recognize it.
...looked it up...
Immediately a dependency chart comes to mind
Gradle is absolute rubbish, definitely the worst experience I've had with a build system. But Maven is also rubbish.
IMO a CLI should be the primary way of interacting with the build system (see e.g. Go, Rust, JS with NPM or Yarn, Python with Poetry) and manually editing the build file should be reserved for edge cases and extensions.
As someone who wants to use Kotlin or Scala, is there another way to get around these two? Coming from .NET or NPM I found both of these to be terrible.
There is Mill https://github.com/com-lihaoyi/mill
Which offers a nicer experience than the default Scala build tool: https://www.scala-sbt.org/
I personally like sbt a lot, but I've been told mill is more approachable.
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